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	<title>Comments for Catanism</title>
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	<link>http://blog.catan.com</link>
	<description>The Bloggers of Catan</description>
	<lastBuildDate>Tue, 13 Nov 2012 07:20:35 +0000</lastBuildDate>
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		<title>Comment on Star Trek Catan – The Circle Is Now Complete by admin</title>
		<link>http://blog.catan.com/2012/07/star-trek-catan-circle-complete/comment-page-1/#comment-140143</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Tue, 13 Nov 2012 07:20:35 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=1083#comment-140143</guid>
		<description><![CDATA[Unfortunately, we are suffering from a ship-wide replicator malfunction. Perhaps Scotty should take a look at it, but he&#039;s all tied up keeping the warp drive online at lower speeds. For the time being, we will make sure that we have warp 3-4 at all times, while warp 5-6 seems to be out of sight now.]]></description>
		<content:encoded><![CDATA[<p>Unfortunately, we are suffering from a ship-wide replicator malfunction. Perhaps Scotty should take a look at it, but he&#8217;s all tied up keeping the warp drive online at lower speeds. For the time being, we will make sure that we have warp 3-4 at all times, while warp 5-6 seems to be out of sight now.</p>
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		<title>Comment on Star Trek Catan – The Circle Is Now Complete by xap</title>
		<link>http://blog.catan.com/2012/07/star-trek-catan-circle-complete/comment-page-1/#comment-140082</link>
		<dc:creator>xap</dc:creator>
		<pubDate>Tue, 13 Nov 2012 01:24:30 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=1083#comment-140082</guid>
		<description><![CDATA[Plans are meant to be changed! 

Fire up those replicators and get to work!]]></description>
		<content:encoded><![CDATA[<p>Plans are meant to be changed! </p>
<p>Fire up those replicators and get to work!</p>
]]></content:encoded>
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		<title>Comment on Star Trek Catan – The Circle Is Now Complete by admin</title>
		<link>http://blog.catan.com/2012/07/star-trek-catan-circle-complete/comment-page-1/#comment-139898</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Mon, 12 Nov 2012 09:50:20 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=1083#comment-139898</guid>
		<description><![CDATA[Thank you for your suggestion. The 5/6 markings were indeed added &quot;just in case&quot;. However, at the moment, there are no immediate plans to actually create a 5/6 extension.]]></description>
		<content:encoded><![CDATA[<p>Thank you for your suggestion. The 5/6 markings were indeed added &#8220;just in case&#8221;. However, at the moment, there are no immediate plans to actually create a 5/6 extension.</p>
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		<title>Comment on Star Trek Catan – The Circle Is Now Complete by xap</title>
		<link>http://blog.catan.com/2012/07/star-trek-catan-circle-complete/comment-page-1/#comment-139704</link>
		<dc:creator>xap</dc:creator>
		<pubDate>Sun, 11 Nov 2012 18:12:20 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=1083#comment-139704</guid>
		<description><![CDATA[why no 5-6 you gave us an A5 and A6 already. it had to be a consideration.]]></description>
		<content:encoded><![CDATA[<p>why no 5-6 you gave us an A5 and A6 already. it had to be a consideration.</p>
]]></content:encoded>
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		<title>Comment on The Reform of the Card Game 2012 – Part 13 by admin</title>
		<link>http://blog.catan.com/2012/05/reform-card-game-2012-part-13/comment-page-1/#comment-133390</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Wed, 17 Oct 2012 13:40:06 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=1038#comment-133390</guid>
		<description><![CDATA[We&#039;re working on it. :) Promised, it will be there eventually.]]></description>
		<content:encoded><![CDATA[<p>We&#8217;re working on it. <img src='http://blog.catan.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  Promised, it will be there eventually.</p>
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		<title>Comment on Star Trek Catan – The Circle Is Now Complete by admin</title>
		<link>http://blog.catan.com/2012/07/star-trek-catan-circle-complete/comment-page-1/#comment-132575</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Mon, 15 Oct 2012 05:54:59 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=1083#comment-132575</guid>
		<description><![CDATA[At the moment, there are no immediate plans to release a 5/6 extension fro Star Trek Catan.]]></description>
		<content:encoded><![CDATA[<p>At the moment, there are no immediate plans to release a 5/6 extension fro Star Trek Catan.</p>
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		<title>Comment on Star Trek Catan – The Circle Is Now Complete by Eric McNeil</title>
		<link>http://blog.catan.com/2012/07/star-trek-catan-circle-complete/comment-page-1/#comment-132524</link>
		<dc:creator>Eric McNeil</dc:creator>
		<pubDate>Mon, 15 Oct 2012 01:10:32 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=1083#comment-132524</guid>
		<description><![CDATA[When will the 5-6 player expansion for Start Trek Catan be released?]]></description>
		<content:encoded><![CDATA[<p>When will the 5-6 player expansion for Start Trek Catan be released?</p>
]]></content:encoded>
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		<title>Comment on The Reform of the Card Game 2012 – Part 13 by J Brendan Kelley</title>
		<link>http://blog.catan.com/2012/05/reform-card-game-2012-part-13/comment-page-1/#comment-132356</link>
		<dc:creator>J Brendan Kelley</dc:creator>
		<pubDate>Sun, 14 Oct 2012 06:05:41 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=1038#comment-132356</guid>
		<description><![CDATA[I&#039;m also curious when a card list will be available.  It&#039;s a great expansion, but playing online without the card list is difficult to some extent]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m also curious when a card list will be available.  It&#8217;s a great expansion, but playing online without the card list is difficult to some extent</p>
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		<title>Comment on How Good Should an Artificial Intelligence in an Electronic Catan Game Be? by admin</title>
		<link>http://blog.catan.com/2009/06/artificial-intelligence-catan-game/comment-page-1/#comment-131067</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Mon, 08 Oct 2012 08:20:02 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=49#comment-131067</guid>
		<description><![CDATA[@Tom - thank you for your message. Let me tell you: The game-play has been tested by various beta testers. I won&#039;t say that our software is without program bugs, but such a blatant flaw like an AI playing a development card that it doesn&#039;t actually have would have been noticed, reported, and resolved by now.

Concerning the other game situations, they are indeed hard to analyze without actually sitting in front of your screen. Which benefits or lack or such are involved when the algorithms decide where to put a robber is sometimes less than obvious. All I can say is that strong human players have played against the AIs and have never accused them of playing unfair or of cheating.

Don&#039;t get me wrong: If there are bugs, then they need to be fixed. In such a case, I&#039;d like you to document the situation as good as possible and send it in to us.]]></description>
		<content:encoded><![CDATA[<p>@Tom &#8211; thank you for your message. Let me tell you: The game-play has been tested by various beta testers. I won&#8217;t say that our software is without program bugs, but such a blatant flaw like an AI playing a development card that it doesn&#8217;t actually have would have been noticed, reported, and resolved by now.</p>
<p>Concerning the other game situations, they are indeed hard to analyze without actually sitting in front of your screen. Which benefits or lack or such are involved when the algorithms decide where to put a robber is sometimes less than obvious. All I can say is that strong human players have played against the AIs and have never accused them of playing unfair or of cheating.</p>
<p>Don&#8217;t get me wrong: If there are bugs, then they need to be fixed. In such a case, I&#8217;d like you to document the situation as good as possible and send it in to us.</p>
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		<title>Comment on How Good Should an Artificial Intelligence in an Electronic Catan Game Be? by Tom</title>
		<link>http://blog.catan.com/2009/06/artificial-intelligence-catan-game/comment-page-1/#comment-130528</link>
		<dc:creator>Tom</dc:creator>
		<pubDate>Fri, 05 Oct 2012 20:15:04 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=49#comment-130528</guid>
		<description><![CDATA[The point is the AI&#039;s do cheat. They use Progress cards when it shows they have zero in their hand. They do trades so quickly that a human does not have enough time to see it let alone think about it.  I have also had situation where it is of no possible benefit for an AI to place the robber on me (massively behind with no cards in my hand). I have also seen at least once an AI build a city and a town even though it only had 7 cards (and did not play the Medicine card).

I&#039;m quite sure that the dice are fair, but the AI&#039;s aren&#039;t.

I&#039;m calling Klauss out on this. there must be a way of demonstrating the AI&#039;s programming (get a dev on this blog or something).]]></description>
		<content:encoded><![CDATA[<p>The point is the AI&#8217;s do cheat. They use Progress cards when it shows they have zero in their hand. They do trades so quickly that a human does not have enough time to see it let alone think about it.  I have also had situation where it is of no possible benefit for an AI to place the robber on me (massively behind with no cards in my hand). I have also seen at least once an AI build a city and a town even though it only had 7 cards (and did not play the Medicine card).</p>
<p>I&#8217;m quite sure that the dice are fair, but the AI&#8217;s aren&#8217;t.</p>
<p>I&#8217;m calling Klauss out on this. there must be a way of demonstrating the AI&#8217;s programming (get a dev on this blog or something).</p>
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		<title>Comment on How the Princes Came to Catan &#8230; by misiek3510</title>
		<link>http://blog.catan.com/2012/09/princes-catan/comment-page-1/#comment-126047</link>
		<dc:creator>misiek3510</dc:creator>
		<pubDate>Sat, 15 Sep 2012 06:14:49 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=1175#comment-126047</guid>
		<description><![CDATA[Will there ever be available version to play with computer AI? On your site there was all the time info early 2012 after clicking rivals banner - now it is changed for under construction. Do you have any plans for that in near future? Not the early 2012 like here http://www.playcatan.com/introductory-games.html - javascript:alert(&#039;... under construction - expected to be available early 2012!&#039;)]]></description>
		<content:encoded><![CDATA[<p>Will there ever be available version to play with computer AI? On your site there was all the time info early 2012 after clicking rivals banner &#8211; now it is changed for under construction. Do you have any plans for that in near future? Not the early 2012 like here <a href="http://www.playcatan.com/introductory-games.html" rel="nofollow">http://www.playcatan.com/introductory-games.html</a> &#8211; javascript:alert(&#8216;&#8230; under construction &#8211; expected to be available early 2012!&#8217;)</p>
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		<title>Comment on How Good Should an Artificial Intelligence in an Electronic Catan Game Be? by admin</title>
		<link>http://blog.catan.com/2009/06/artificial-intelligence-catan-game/comment-page-1/#comment-120879</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Mon, 13 Aug 2012 08:32:31 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=49#comment-120879</guid>
		<description><![CDATA[It is a common misconception that even among a rather small number of dice rolls (3+6+5+14+7+19+8+4+6 = 72), the numbers on the dice have to show up according to the probability distribution. By chance, 72 is exactly twice 6x6, the latter one the is exact number of possible 36 different outcomes when rolling with two dice (1/1, 1/2, 1/3, ..., 2/1, 2/2, 2/3, ...).

Looking at this naively, one would expect that among 36 dice rolls there should be exactly one &quot;2&quot; (1/2), exactly one &quot;12&quot; (6/6), five times &quot;6&quot; (1/5, 2/4, 3/3, 4/2, 5/1), six times &quot;7&quot; (1/6, 2/5, 3/4, 4/3, 5/2, 6/1), etc. But this simply isn&#039;t true: This ideal probability distribution works only according to the &quot;law of the large numbers&quot; -- that is: when rolling two dice for a near indefinite (!) number of times, 1/36 or the outcomes should be &quot;2&quot;, 1/36 or the outcomes should be &quot;12&quot;, 5/36 of the outcomes should be &quot;6&quot;, 1/6 of the outcomes should be &quot;7&quot;, etc.

72 dice rolls is far from &quot;near indefinite&quot;. With such a small number of dice rolls, anything can happen -- and will happen, as you have clearly shown. Having no settlements close to a &quot;5&quot;, and then a lot of &quot;5&quot;s being rolled is no different from having no settlements to a &quot;5&quot; and almost no &quot;5&quot;s being rolled: It&#039;s both as likely or unlikely, as there are &quot;just&quot; 72 dice rolls.

About the AI cheating: The decision of who wants to trade with whom is not cheating. This could happen at table game with real humans as well. It probably won&#039;t, as human players might see things less serious as a computer algorithm -- except when being in a tournament situation. I have seen a lot of bare-knuckle game practice on different occasions.

This strongly underlines the point that Klaus has given in his blog post: How strong should a (non-cheating) AI be? As good as possible to be a tough match for the best human players? Or (quoting) &quot;As good as required for an occasional Catan player to win against a computer opponent.&quot; I can only assume that the AI plays too strong for your taste, and thus it&#039;s no fun. I am really sorry for that.]]></description>
		<content:encoded><![CDATA[<p>It is a common misconception that even among a rather small number of dice rolls (3+6+5+14+7+19+8+4+6 = 72), the numbers on the dice have to show up according to the probability distribution. By chance, 72 is exactly twice 6&#215;6, the latter one the is exact number of possible 36 different outcomes when rolling with two dice (1/1, 1/2, 1/3, &#8230;, 2/1, 2/2, 2/3, &#8230;).</p>
<p>Looking at this naively, one would expect that among 36 dice rolls there should be exactly one &#8220;2&#8243; (1/2), exactly one &#8220;12&#8243; (6/6), five times &#8220;6&#8243; (1/5, 2/4, 3/3, 4/2, 5/1), six times &#8220;7&#8243; (1/6, 2/5, 3/4, 4/3, 5/2, 6/1), etc. But this simply isn&#8217;t true: This ideal probability distribution works only according to the &#8220;law of the large numbers&#8221; &#8212; that is: when rolling two dice for a near indefinite (!) number of times, 1/36 or the outcomes should be &#8220;2&#8243;, 1/36 or the outcomes should be &#8220;12&#8243;, 5/36 of the outcomes should be &#8220;6&#8243;, 1/6 of the outcomes should be &#8220;7&#8243;, etc.</p>
<p>72 dice rolls is far from &#8220;near indefinite&#8221;. With such a small number of dice rolls, anything can happen &#8212; and will happen, as you have clearly shown. Having no settlements close to a &#8220;5&#8243;, and then a lot of &#8220;5&#8243;s being rolled is no different from having no settlements to a &#8220;5&#8243; and almost no &#8220;5&#8243;s being rolled: It&#8217;s both as likely or unlikely, as there are &#8220;just&#8221; 72 dice rolls.</p>
<p>About the AI cheating: The decision of who wants to trade with whom is not cheating. This could happen at table game with real humans as well. It probably won&#8217;t, as human players might see things less serious as a computer algorithm &#8212; except when being in a tournament situation. I have seen a lot of bare-knuckle game practice on different occasions.</p>
<p>This strongly underlines the point that Klaus has given in his blog post: How strong should a (non-cheating) AI be? As good as possible to be a tough match for the best human players? Or (quoting) &#8220;As good as required for an occasional Catan player to win against a computer opponent.&#8221; I can only assume that the AI plays too strong for your taste, and thus it&#8217;s no fun. I am really sorry for that.</p>
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		<title>Comment on How Good Should an Artificial Intelligence in an Electronic Catan Game Be? by RonnyO</title>
		<link>http://blog.catan.com/2009/06/artificial-intelligence-catan-game/comment-page-1/#comment-120557</link>
		<dc:creator>RonnyO</dc:creator>
		<pubDate>Sat, 11 Aug 2012 16:23:13 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=49#comment-120557</guid>
		<description><![CDATA[This is the final roll frequency for my last game in Catan - The First Island: http://tinypic.com/view.php?pic=2a4pl42&amp;s=6

In case it&#039;s too small to see, here are the frequencies for numbers two through ten:

Two: 3
Three: 6
Four: 5
Five: 14
Six: 7
Seven: 19
Eight: 8
Nine: 4
Ten: 6

That&#039;s right, a Five was rolled 14 times, while Six and Eight combined was rolled 15 times.  Of the remaining resource numbers, none was rolled more than 6 times.

Guess which was ONLY number between Two and Ten that I didn&#039;t control?  Yep, Five.

I also rolled only 2 Sevens.  The rest of the AIs combined rolled 17.  At least half of the AI rolls were used against me (i.e., stealing my cards), plus at least 4 Knights, even though Jean had a hefty lead throughout almost the entire game.

The AI cheats.  This might be a subtler way of doing it, but it does.  This doesn&#039;t even address the more blatant cheating:
- They can see your Victory Point cards
- They will Robber you and steal your cards with higher probability than each other unless you&#039;re very far behind
- They refuse to trade with you at 7+ VPs - not even a 3:1 ratio works - but they will happily trade 1:1 with each other even if they have 9 points

It&#039;s not fun.]]></description>
		<content:encoded><![CDATA[<p>This is the final roll frequency for my last game in Catan &#8211; The First Island: <a href="http://tinypic.com/view.php?pic=2a4pl42&#038;s=6" rel="nofollow">http://tinypic.com/view.php?pic=2a4pl42&#038;s=6</a></p>
<p>In case it&#8217;s too small to see, here are the frequencies for numbers two through ten:</p>
<p>Two: 3<br />
Three: 6<br />
Four: 5<br />
Five: 14<br />
Six: 7<br />
Seven: 19<br />
Eight: 8<br />
Nine: 4<br />
Ten: 6</p>
<p>That&#8217;s right, a Five was rolled 14 times, while Six and Eight combined was rolled 15 times.  Of the remaining resource numbers, none was rolled more than 6 times.</p>
<p>Guess which was ONLY number between Two and Ten that I didn&#8217;t control?  Yep, Five.</p>
<p>I also rolled only 2 Sevens.  The rest of the AIs combined rolled 17.  At least half of the AI rolls were used against me (i.e., stealing my cards), plus at least 4 Knights, even though Jean had a hefty lead throughout almost the entire game.</p>
<p>The AI cheats.  This might be a subtler way of doing it, but it does.  This doesn&#8217;t even address the more blatant cheating:<br />
- They can see your Victory Point cards<br />
- They will Robber you and steal your cards with higher probability than each other unless you&#8217;re very far behind<br />
- They refuse to trade with you at 7+ VPs &#8211; not even a 3:1 ratio works &#8211; but they will happily trade 1:1 with each other even if they have 9 points</p>
<p>It&#8217;s not fun.</p>
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		<title>Comment on Star Trek Catan – The Circle Is Now Complete by Ayumi Hakase</title>
		<link>http://blog.catan.com/2012/07/star-trek-catan-circle-complete/comment-page-1/#comment-119831</link>
		<dc:creator>Ayumi Hakase</dc:creator>
		<pubDate>Wed, 08 Aug 2012 11:29:11 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=1083#comment-119831</guid>
		<description><![CDATA[Thanks so much.  Do you know whether the game will be availble for purchase through local game stores after the Target release?

I try to support indy book and game stores whenever possible,

Thanks again!

Ayumi]]></description>
		<content:encoded><![CDATA[<p>Thanks so much.  Do you know whether the game will be availble for purchase through local game stores after the Target release?</p>
<p>I try to support indy book and game stores whenever possible,</p>
<p>Thanks again!</p>
<p>Ayumi</p>
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		<title>Comment on Star Trek Catan – The Circle Is Now Complete by admin</title>
		<link>http://blog.catan.com/2012/07/star-trek-catan-circle-complete/comment-page-1/#comment-119317</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Mon, 06 Aug 2012 08:16:33 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=1083#comment-119317</guid>
		<description><![CDATA[The weekend after next -- August 16-19.

Star Trek: Catan™ previews at Gen Con, Indianapolis in August 2012 (www.gencon.com) and sold exclusively through U.S.A. based Target® stores beginning in the autumn. Hobby exclusive Star Trek: Catan™ products are also planned. http://mayfairgames.com/news.php?id=175]]></description>
		<content:encoded><![CDATA[<p>The weekend after next &#8212; August 16-19.</p>
<p>Star Trek: Catan™ previews at Gen Con, Indianapolis in August 2012 (www.gencon.com) and sold exclusively through U.S.A. based Target® stores beginning in the autumn. Hobby exclusive Star Trek: Catan™ products are also planned. <a href="http://mayfairgames.com/news.php?id=175" rel="nofollow">http://mayfairgames.com/news.php?id=175</a></p>
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		<title>Comment on Star Trek Catan – The Circle Is Now Complete by Ayumi Hakase</title>
		<link>http://blog.catan.com/2012/07/star-trek-catan-circle-complete/comment-page-1/#comment-119096</link>
		<dc:creator>Ayumi Hakase</dc:creator>
		<pubDate>Sun, 05 Aug 2012 10:01:18 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=1083#comment-119096</guid>
		<description><![CDATA[The game is being introduced at Gen Con this weekend.

When will it be released to stores and how can I get a copy?  

I read in a recent blog that it will be marketed through Target ::gasp:: Say it ain&#039;t so!]]></description>
		<content:encoded><![CDATA[<p>The game is being introduced at Gen Con this weekend.</p>
<p>When will it be released to stores and how can I get a copy?  </p>
<p>I read in a recent blog that it will be marketed through Target ::gasp:: Say it ain&#8217;t so!</p>
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		<title>Comment on Star Trek Catan – The Circle Is Now Complete by Mayfair Blog Discusses Star Trek Catan Development</title>
		<link>http://blog.catan.com/2012/07/star-trek-catan-circle-complete/comment-page-1/#comment-114584</link>
		<dc:creator>Mayfair Blog Discusses Star Trek Catan Development</dc:creator>
		<pubDate>Fri, 20 Jul 2012 13:31:11 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=1083#comment-114584</guid>
		<description><![CDATA[[...] the Bloggers of Catan, developer Gero Zahn talks about his work on Star Trek: Catan, and how the game came into [...]]]></description>
		<content:encoded><![CDATA[<p>[...] the Bloggers of Catan, developer Gero Zahn talks about his work on Star Trek: Catan, and how the game came into [...]</p>
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		<title>Comment on Star Trek Catan – The Circle Is Now Complete by Ian H.</title>
		<link>http://blog.catan.com/2012/07/star-trek-catan-circle-complete/comment-page-1/#comment-114413</link>
		<dc:creator>Ian H.</dc:creator>
		<pubDate>Thu, 19 Jul 2012 23:14:39 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=1083#comment-114413</guid>
		<description><![CDATA[Yes... Khan as the robber would be AWESOME!! :) Love Star Trek and Catan!! :)]]></description>
		<content:encoded><![CDATA[<p>Yes&#8230; Khan as the robber would be AWESOME!! <img src='http://blog.catan.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  Love Star Trek and Catan!! <img src='http://blog.catan.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>Comment on Star Trek Catan – The Circle Is Now Complete by Robert McLaws</title>
		<link>http://blog.catan.com/2012/07/star-trek-catan-circle-complete/comment-page-1/#comment-114412</link>
		<dc:creator>Robert McLaws</dc:creator>
		<pubDate>Thu, 19 Jul 2012 23:08:25 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=1083#comment-114412</guid>
		<description><![CDATA[That is a great story! When can I buy the game in the US?]]></description>
		<content:encoded><![CDATA[<p>That is a great story! When can I buy the game in the US?</p>
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		<title>Comment on Star Trek Catan – The Circle Is Now Complete by cindy</title>
		<link>http://blog.catan.com/2012/07/star-trek-catan-circle-complete/comment-page-1/#comment-114407</link>
		<dc:creator>cindy</dc:creator>
		<pubDate>Thu, 19 Jul 2012 22:38:33 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=1083#comment-114407</guid>
		<description><![CDATA[Awesome!  Can&#039;t wait to get it!]]></description>
		<content:encoded><![CDATA[<p>Awesome!  Can&#8217;t wait to get it!</p>
]]></content:encoded>
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		<title>Comment on Star Trek Catan – The Circle Is Now Complete by Paul davies</title>
		<link>http://blog.catan.com/2012/07/star-trek-catan-circle-complete/comment-page-1/#comment-114402</link>
		<dc:creator>Paul davies</dc:creator>
		<pubDate>Thu, 19 Jul 2012 22:20:54 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=1083#comment-114402</guid>
		<description><![CDATA[My wife is a mad Trekky who is attending the Star Trek convention in London this autumn and has booked photo sessions with the captains. She also loves Catan so this is the perfect Christmas present. can we buy this yet?]]></description>
		<content:encoded><![CDATA[<p>My wife is a mad Trekky who is attending the Star Trek convention in London this autumn and has booked photo sessions with the captains. She also loves Catan so this is the perfect Christmas present. can we buy this yet?</p>
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		<title>Comment on Star Trek Catan – The Circle Is Now Complete by Dan Frydman</title>
		<link>http://blog.catan.com/2012/07/star-trek-catan-circle-complete/comment-page-1/#comment-114378</link>
		<dc:creator>Dan Frydman</dc:creator>
		<pubDate>Thu, 19 Jul 2012 20:53:40 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=1083#comment-114378</guid>
		<description><![CDATA[This is cool!  And there I was thinking that perhaps Kahn would be the robber...]]></description>
		<content:encoded><![CDATA[<p>This is cool!  And there I was thinking that perhaps Kahn would be the robber&#8230;</p>
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		<title>Comment on Star Trek Catan – The Circle Is Now Complete by Michaela</title>
		<link>http://blog.catan.com/2012/07/star-trek-catan-circle-complete/comment-page-1/#comment-114377</link>
		<dc:creator>Michaela</dc:creator>
		<pubDate>Thu, 19 Jul 2012 20:50:46 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=1083#comment-114377</guid>
		<description><![CDATA[I love this idea, I am very much addicted to both Catan, and Start Trek. Looking forward to when I can add this to my collection!]]></description>
		<content:encoded><![CDATA[<p>I love this idea, I am very much addicted to both Catan, and Start Trek. Looking forward to when I can add this to my collection!</p>
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		<title>Comment on The Reform of the Card Game 2012 – Part 12 by admin</title>
		<link>http://blog.catan.com/2012/05/reform-card-game-2012-part-12/comment-page-1/#comment-110852</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Mon, 02 Jul 2012 16:32:35 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=1010#comment-110852</guid>
		<description><![CDATA[Hi Andrew, thanks for bringing this to our attention! Rest assured, the card samples you can see here on the blog website are preview images that will change compared to the final prints. What you mentioned is, compared to the German version, indeed a translation error. But the final printed version will be correct - knock on wood for that. If we find the time, we will replace the faulty preview image by a correct one.]]></description>
		<content:encoded><![CDATA[<p>Hi Andrew, thanks for bringing this to our attention! Rest assured, the card samples you can see here on the blog website are preview images that will change compared to the final prints. What you mentioned is, compared to the German version, indeed a translation error. But the final printed version will be correct &#8211; knock on wood for that. If we find the time, we will replace the faulty preview image by a correct one.</p>
]]></content:encoded>
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		<title>Comment on The Reform of the Card Game 2012 – Part 12 by Andrew</title>
		<link>http://blog.catan.com/2012/05/reform-card-game-2012-part-12/comment-page-1/#comment-110505</link>
		<dc:creator>Andrew</dc:creator>
		<pubDate>Sat, 30 Jun 2012 11:05:28 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=1010#comment-110505</guid>
		<description><![CDATA[I just noticed a mistake on the &quot;Prosperity&quot; card- the german card says that a city now costs 2 ore and 1 grain, while the english card says 1 ore and 2 grain... is it too late to fix this? It would be unfair for both the old and new versions of Artisans and Benefactors to have printing errors on the cards :(]]></description>
		<content:encoded><![CDATA[<p>I just noticed a mistake on the &#8220;Prosperity&#8221; card- the german card says that a city now costs 2 ore and 1 grain, while the english card says 1 ore and 2 grain&#8230; is it too late to fix this? It would be unfair for both the old and new versions of Artisans and Benefactors to have printing errors on the cards <img src='http://blog.catan.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
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		<title>Comment on The Reform of the Card Game 2012 – Part 12 by RedPiranha</title>
		<link>http://blog.catan.com/2012/05/reform-card-game-2012-part-12/comment-page-1/#comment-105973</link>
		<dc:creator>RedPiranha</dc:creator>
		<pubDate>Tue, 12 Jun 2012 14:35:41 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=1010#comment-105973</guid>
		<description><![CDATA[Today I&#039;ve receved copies of the rule books in several languages, among them the French version &quot;Les Princes de Catane&quot; with an announcement of &quot;Les Temps sombres.&quot;. Maybe, you should ask the publisher Filosofia for the release date.]]></description>
		<content:encoded><![CDATA[<p>Today I&#8217;ve receved copies of the rule books in several languages, among them the French version &#8220;Les Princes de Catane&#8221; with an announcement of &#8220;Les Temps sombres.&#8221;. Maybe, you should ask the publisher Filosofia for the release date.</p>
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		<title>Comment on The Reform of the Card Game 2012 – Part 13 by Matthias van Trigt</title>
		<link>http://blog.catan.com/2012/05/reform-card-game-2012-part-13/comment-page-1/#comment-103332</link>
		<dc:creator>Matthias van Trigt</dc:creator>
		<pubDate>Fri, 01 Jun 2012 09:12:06 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=1038#comment-103332</guid>
		<description><![CDATA[A. Ma. Zing.

Very cleverly thought up; I had given up on the idea of having sea tiles, and you guys manage it!

Curious to see what the Cannon symbol means, perhaps a means to beat back Pirate Attack events?

Cheers.

PS: Is there a release date for this expansion yet?]]></description>
		<content:encoded><![CDATA[<p>A. Ma. Zing.</p>
<p>Very cleverly thought up; I had given up on the idea of having sea tiles, and you guys manage it!</p>
<p>Curious to see what the Cannon symbol means, perhaps a means to beat back Pirate Attack events?</p>
<p>Cheers.</p>
<p>PS: Is there a release date for this expansion yet?</p>
]]></content:encoded>
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		<title>Comment on The Reform of the Card Game 2012 – Part 12 by Fantomas</title>
		<link>http://blog.catan.com/2012/05/reform-card-game-2012-part-12/comment-page-1/#comment-100815</link>
		<dc:creator>Fantomas</dc:creator>
		<pubDate>Tue, 22 May 2012 02:30:45 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=1010#comment-100815</guid>
		<description><![CDATA[The new illustrations are amazing ! And all the new cards are exciting.

Do you plan to soon release the game in France ? My friends doesn&#039;t read well english... Und ich spreche kein deutsch :)]]></description>
		<content:encoded><![CDATA[<p>The new illustrations are amazing ! And all the new cards are exciting.</p>
<p>Do you plan to soon release the game in France ? My friends doesn&#8217;t read well english&#8230; Und ich spreche kein deutsch <img src='http://blog.catan.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>Comment on How Good Should an Artificial Intelligence in an Electronic Catan Game Be? by jungle</title>
		<link>http://blog.catan.com/2009/06/artificial-intelligence-catan-game/comment-page-1/#comment-99545</link>
		<dc:creator>jungle</dc:creator>
		<pubDate>Wed, 16 May 2012 19:12:26 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=49#comment-99545</guid>
		<description><![CDATA[Sorry, but i have played approx 1000 games against the comp AIs and while i love the game and the frustration it gives me ( i am not married so it adds color to my life ). You can never convince me the AI does not cheat. Its not that 11 or 3 can be rolled 11 times in a row or 14 7s for the 3 comp players but none for me :(. It is things like me having 4 points and one AI with 10 points traded to an AI with 12 points (Cities) or watching them trade with out posting a trade even though i have the right resources, they just swap.
  Do the AIs play on a game to game basis or is this because I got below 3 in my running game score?  
    Great game by the way, but I detest cheaters, no matter what &quot;flavor they are&quot;. You are to be congratuated on your hard work with the AIs 
though as I could never do what you have done :).

Awesome, thanks for the 1000s of hrs of enjoyment and   hehe frustration you have given me 

May you proper for the amount of work I see in your efforts, :D]]></description>
		<content:encoded><![CDATA[<p>Sorry, but i have played approx 1000 games against the comp AIs and while i love the game and the frustration it gives me ( i am not married so it adds color to my life ). You can never convince me the AI does not cheat. Its not that 11 or 3 can be rolled 11 times in a row or 14 7s for the 3 comp players but none for me <img src='http://blog.catan.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> . It is things like me having 4 points and one AI with 10 points traded to an AI with 12 points (Cities) or watching them trade with out posting a trade even though i have the right resources, they just swap.<br />
  Do the AIs play on a game to game basis or is this because I got below 3 in my running game score?<br />
    Great game by the way, but I detest cheaters, no matter what &#8220;flavor they are&#8221;. You are to be congratuated on your hard work with the AIs<br />
though as I could never do what you have done <img src='http://blog.catan.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> .</p>
<p>Awesome, thanks for the 1000s of hrs of enjoyment and   hehe frustration you have given me </p>
<p>May you proper for the amount of work I see in your efforts, <img src='http://blog.catan.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
]]></content:encoded>
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		<title>Comment on The Reform of the Card Game 2012 – Part 12 by Matthias van Trigt</title>
		<link>http://blog.catan.com/2012/05/reform-card-game-2012-part-12/comment-page-1/#comment-98493</link>
		<dc:creator>Matthias van Trigt</dc:creator>
		<pubDate>Thu, 10 May 2012 14:34:49 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=1010#comment-98493</guid>
		<description><![CDATA[Hell yes! Thank you so much for working on this second expansion. And, by the by, so far my guess has been correct!

I guessed that for the next Expansion we&#039;d get an Era of Luxury, an Era of Exploration (which was confirmed), now if only we get an Era of Industry I will officially become a Time Lord.

Cheers!]]></description>
		<content:encoded><![CDATA[<p>Hell yes! Thank you so much for working on this second expansion. And, by the by, so far my guess has been correct!</p>
<p>I guessed that for the next Expansion we&#8217;d get an Era of Luxury, an Era of Exploration (which was confirmed), now if only we get an Era of Industry I will officially become a Time Lord.</p>
<p>Cheers!</p>
]]></content:encoded>
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		<title>Comment on The Reform of the Card Game 2012 – Part 12 by Joe Sauder</title>
		<link>http://blog.catan.com/2012/05/reform-card-game-2012-part-12/comment-page-1/#comment-97802</link>
		<dc:creator>Joe Sauder</dc:creator>
		<pubDate>Sun, 06 May 2012 01:32:03 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=1010#comment-97802</guid>
		<description><![CDATA[It sounds intrigueing. I meet with neighbors every Thursday evening to play &quot;Settlers&quot;. We are interested in variations.]]></description>
		<content:encoded><![CDATA[<p>It sounds intrigueing. I meet with neighbors every Thursday evening to play &#8220;Settlers&#8221;. We are interested in variations.</p>
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		<title>Comment on The Vikings and Catan by admin</title>
		<link>http://blog.catan.com/2009/06/vikings-catan/comment-page-1/#comment-91789</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Tue, 03 Apr 2012 08:21:34 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=23#comment-91789</guid>
		<description><![CDATA[Hi Ahmed, I asked: The people at &lt;a href=&quot;http://www.mayfairgames.com&quot; rel=&quot;nofollow&quot;&gt;www.mayfairgames.com&lt;/a&gt; should have some of them in stock. If you don&#039;t find them in their web shop, don&#039;t hesitate to contact them via e-mail: &lt;a href=&quot;http://mayfairgames.com/page.php?id=10&quot; rel=&quot;nofollow&quot;&gt;http://mayfairgames.com/page.php?id=10&lt;/a&gt;]]></description>
		<content:encoded><![CDATA[<p>Hi Ahmed, I asked: The people at <a href="http://www.mayfairgames.com" rel="nofollow">http://www.mayfairgames.com</a> should have some of them in stock. If you don&#8217;t find them in their web shop, don&#8217;t hesitate to contact them via e-mail: <a href="http://mayfairgames.com/page.php?id=10" rel="nofollow">http://mayfairgames.com/page.php?id=10</a></p>
]]></content:encoded>
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		<title>Comment on The Vikings and Catan by Ahmed Bulbulia</title>
		<link>http://blog.catan.com/2009/06/vikings-catan/comment-page-1/#comment-91348</link>
		<dc:creator>Ahmed Bulbulia</dc:creator>
		<pubDate>Sat, 31 Mar 2012 15:59:50 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=23#comment-91348</guid>
		<description><![CDATA[I am interested in buying the viking pieces, but when I went to the Mayfair site, it said there were none available, and none would become available in the future. Have these pieces been discontinued? Please help. 

Thanks]]></description>
		<content:encoded><![CDATA[<p>I am interested in buying the viking pieces, but when I went to the Mayfair site, it said there were none available, and none would become available in the future. Have these pieces been discontinued? Please help. </p>
<p>Thanks</p>
]]></content:encoded>
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		<title>Comment on The Reform of the Card Game in 2010 – Part 3 by admin</title>
		<link>http://blog.catan.com/2010/02/card-game-reform-2010-part-3/comment-page-1/#comment-90301</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Mon, 26 Mar 2012 07:59:08 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=341#comment-90301</guid>
		<description><![CDATA[No, I*m sorry: The old expansions for the &quot;classic&quot; card game for two players can not be used with &quot;The Rivals for Catan&quot;. Mixing different language versions is usually no problem if all players understand both languages. However, if the back sides of the cards differ, you could easily spot which card might be which - this could be due to a generally backside motif, but even if this is identical between the two editions, there might be a slight deviation due to local production standards. So, long story short: We would recommend against combining different language editions of the same game.]]></description>
		<content:encoded><![CDATA[<p>No, I*m sorry: The old expansions for the &#8220;classic&#8221; card game for two players can not be used with &#8220;The Rivals for Catan&#8221;. Mixing different language versions is usually no problem if all players understand both languages. However, if the back sides of the cards differ, you could easily spot which card might be which &#8211; this could be due to a generally backside motif, but even if this is identical between the two editions, there might be a slight deviation due to local production standards. So, long story short: We would recommend against combining different language editions of the same game.</p>
]]></content:encoded>
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		<title>Comment on The Reform of the Card Game in 2010 – Part 3 by PlumedeGivre</title>
		<link>http://blog.catan.com/2010/02/card-game-reform-2010-part-3/comment-page-1/#comment-90086</link>
		<dc:creator>PlumedeGivre</dc:creator>
		<pubDate>Sun, 25 Mar 2012 05:15:13 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=341#comment-90086</guid>
		<description><![CDATA[Hi!
I must tell that I&#039;m a little confuse...
Can I use the old expansions with the new «rivals for catan»?
And can I mix french and english versions of the old version?!
Help me please! :)]]></description>
		<content:encoded><![CDATA[<p>Hi!<br />
I must tell that I&#8217;m a little confuse&#8230;<br />
Can I use the old expansions with the new «rivals for catan»?<br />
And can I mix french and english versions of the old version?!<br />
Help me please! <img src='http://blog.catan.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
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		<title>Comment on How Good Should an Artificial Intelligence in an Electronic Catan Game Be? by Beetle</title>
		<link>http://blog.catan.com/2009/06/artificial-intelligence-catan-game/comment-page-1/#comment-86015</link>
		<dc:creator>Beetle</dc:creator>
		<pubDate>Sat, 03 Mar 2012 21:35:56 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=49#comment-86015</guid>
		<description><![CDATA[@William:  If you 8&#039;s next to each other (red numbers) then you are not setting the board up correctly per the instructions.]]></description>
		<content:encoded><![CDATA[<p>@William:  If you 8&#8242;s next to each other (red numbers) then you are not setting the board up correctly per the instructions.</p>
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		<title>Comment on How Good Should an Artificial Intelligence in an Electronic Catan Game Be? by William</title>
		<link>http://blog.catan.com/2009/06/artificial-intelligence-catan-game/comment-page-1/#comment-84153</link>
		<dc:creator>William</dc:creator>
		<pubDate>Mon, 20 Feb 2012 10:20:56 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=49#comment-84153</guid>
		<description><![CDATA[Thanks Klaus for such a fun game! I just got introduced to Catan C&amp;K by friends about 6 months ago. I bought the mac version to learn to play better. I&#039;ve played probably 200 times by now and beat the best ranked AI&#039;s about 80% of the time. I would love to see you upgrade the program to have a more difficult version. One flaw that I think would be great to see fixed is that the random layout of the numbers is always spaced out with the numbers pretty much opposite of each other. So that no two of the same numbers are near each other. When I play my friends on the board game you often get 8&#039;s next to each other, etc. This makes it difficult for me to learn how to play in real life situations. Any plans to change the layout of numbers to be more random on the computer versions? Thanks again!]]></description>
		<content:encoded><![CDATA[<p>Thanks Klaus for such a fun game! I just got introduced to Catan C&amp;K by friends about 6 months ago. I bought the mac version to learn to play better. I&#8217;ve played probably 200 times by now and beat the best ranked AI&#8217;s about 80% of the time. I would love to see you upgrade the program to have a more difficult version. One flaw that I think would be great to see fixed is that the random layout of the numbers is always spaced out with the numbers pretty much opposite of each other. So that no two of the same numbers are near each other. When I play my friends on the board game you often get 8&#8242;s next to each other, etc. This makes it difficult for me to learn how to play in real life situations. Any plans to change the layout of numbers to be more random on the computer versions? Thanks again!</p>
]]></content:encoded>
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		<title>Comment on Translations and more &#8230; by Sarah Chogsom</title>
		<link>http://blog.catan.com/2010/06/translations/comment-page-1/#comment-80586</link>
		<dc:creator>Sarah Chogsom</dc:creator>
		<pubDate>Mon, 23 Jan 2012 08:34:30 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=446#comment-80586</guid>
		<description><![CDATA[Dear Mr. Allister,

I really am not sure if I am addressing the right person or even the right post. i can see it&#039;s been posted last year already. 
My name is Sarah Chogsom, I am from Mongolia and also a freelance translator (English  Mongolian). In fact, I and my husband, we are board game fans. Some of our friends from England and the States happened to bring and that&#039;s how we&#039;ve been ADDICTED to it. Our family, as well as other mongolian families enjoy it! I think it&#039;s  great game, and the number of people interested are still increasing. We happened to fall in love with the game that we were tempted buy it over from the States. Of course we had to pay twice as much for the game. Cos, we live on the other side of the world! 
Mongolia is a developing country. I do not know what knowledge you have of the country. but it definitely seems that our people here are desperate for some good games. The only board games we have is the mongolized, maybe almost a &quot;pirated bad copy&quot; of the Monopoly. even though the game seemed to cost expensive. People are still buying it. We 
have one., And we know that it is not-comparable to Catan of course!
Therefore, I am wondering if you look forward to expanding Catan and the other games into mongolian market. Since we only have a population of maximum 3 million ppl. I know this might not be lucrative. However, if you want to be the first to enter and establish this game sector into the society. I believe there is a chance flourish.
I would gladly help in all the processes if you want, or at least translate the materials. Actually, what I was wondering is to have the similar Catan, but Mongolized like the CHinggis Khan era, etc. 
Thank you very much for your concern, if you took the patience to read through this. 

Yours, 
Sarah]]></description>
		<content:encoded><![CDATA[<p>Dear Mr. Allister,</p>
<p>I really am not sure if I am addressing the right person or even the right post. i can see it&#8217;s been posted last year already.<br />
My name is Sarah Chogsom, I am from Mongolia and also a freelance translator (English  Mongolian). In fact, I and my husband, we are board game fans. Some of our friends from England and the States happened to bring and that&#8217;s how we&#8217;ve been ADDICTED to it. Our family, as well as other mongolian families enjoy it! I think it&#8217;s  great game, and the number of people interested are still increasing. We happened to fall in love with the game that we were tempted buy it over from the States. Of course we had to pay twice as much for the game. Cos, we live on the other side of the world!<br />
Mongolia is a developing country. I do not know what knowledge you have of the country. but it definitely seems that our people here are desperate for some good games. The only board games we have is the mongolized, maybe almost a &#8220;pirated bad copy&#8221; of the Monopoly. even though the game seemed to cost expensive. People are still buying it. We<br />
have one., And we know that it is not-comparable to Catan of course!<br />
Therefore, I am wondering if you look forward to expanding Catan and the other games into mongolian market. Since we only have a population of maximum 3 million ppl. I know this might not be lucrative. However, if you want to be the first to enter and establish this game sector into the society. I believe there is a chance flourish.<br />
I would gladly help in all the processes if you want, or at least translate the materials. Actually, what I was wondering is to have the similar Catan, but Mongolized like the CHinggis Khan era, etc.<br />
Thank you very much for your concern, if you took the patience to read through this. </p>
<p>Yours,<br />
Sarah</p>
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		<title>Comment on The Reform of the Card Game in 2010 – Part 4 by misiek3510</title>
		<link>http://blog.catan.com/2010/03/card-game-reform-2010-part-4/comment-page-1/#comment-77765</link>
		<dc:creator>misiek3510</dc:creator>
		<pubDate>Thu, 05 Jan 2012 23:52:18 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=353#comment-77765</guid>
		<description><![CDATA[Rick Scholes are you willing to send me your solo variant system for old classic game?]]></description>
		<content:encoded><![CDATA[<p>Rick Scholes are you willing to send me your solo variant system for old classic game?</p>
]]></content:encoded>
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		<title>Comment on The Reform of the Card Game 2010 – Part 11 by misiek3510</title>
		<link>http://blog.catan.com/2011/11/reform-card-game-2010-part-11/comment-page-1/#comment-77073</link>
		<dc:creator>misiek3510</dc:creator>
		<pubDate>Mon, 02 Jan 2012 12:34:28 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=752#comment-77073</guid>
		<description><![CDATA[Hello,

Mr. Teuber can I ask you a question when Polish language version of this new card game will be available to buy in Poland? I know that you are not the publisher but maybe you can ask some questions at your friends in Kosmos?

Cheers
Michal]]></description>
		<content:encoded><![CDATA[<p>Hello,</p>
<p>Mr. Teuber can I ask you a question when Polish language version of this new card game will be available to buy in Poland? I know that you are not the publisher but maybe you can ask some questions at your friends in Kosmos?</p>
<p>Cheers<br />
Michal</p>
]]></content:encoded>
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		<title>Comment on The Vikings and Catan by settlers of catan</title>
		<link>http://blog.catan.com/2009/06/vikings-catan/comment-page-1/#comment-74961</link>
		<dc:creator>settlers of catan</dc:creator>
		<pubDate>Tue, 20 Dec 2011 12:48:23 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=23#comment-74961</guid>
		<description><![CDATA[&lt;strong&gt;settlers of catan...&lt;/strong&gt;

[...]The Vikings and Catan &#124; Catanism[...]...]]></description>
		<content:encoded><![CDATA[<p><strong>settlers of catan&#8230;</strong></p>
<p>[...]The Vikings and Catan | Catanism[...]&#8230;</p>
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		<title>Comment on How Good Should an Artificial Intelligence in an Electronic Catan Game Be? by Daniel D</title>
		<link>http://blog.catan.com/2009/06/artificial-intelligence-catan-game/comment-page-1/#comment-70046</link>
		<dc:creator>Daniel D</dc:creator>
		<pubDate>Sat, 26 Nov 2011 03:38:15 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=49#comment-70046</guid>
		<description><![CDATA[Great Discussion! I&#039;ve just started playing and I find the AI to be difficult to beat. In 50 games I have only won 13. I am getting better slowly and my win ratio is also improving. I&#039;m curious about the AI programing and feel that understanding the decision tree built into the AI could help me become a better player. Is there anything written about how the AIs were programmed. Whgat is the best way to learn from the AI? Is there anything available online? Do the AIs play differently than each other? In my game Siegfried, Candamir and Louis are the top three ranked AIs. Is this usually the case? Where are these stats tracked?]]></description>
		<content:encoded><![CDATA[<p>Great Discussion! I&#8217;ve just started playing and I find the AI to be difficult to beat. In 50 games I have only won 13. I am getting better slowly and my win ratio is also improving. I&#8217;m curious about the AI programing and feel that understanding the decision tree built into the AI could help me become a better player. Is there anything written about how the AIs were programmed. Whgat is the best way to learn from the AI? Is there anything available online? Do the AIs play differently than each other? In my game Siegfried, Candamir and Louis are the top three ranked AIs. Is this usually the case? Where are these stats tracked?</p>
]]></content:encoded>
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		<title>Comment on The Reform of the Card Game 2010 – Part 11 by RedPiranha</title>
		<link>http://blog.catan.com/2011/11/reform-card-game-2010-part-11/comment-page-1/#comment-68180</link>
		<dc:creator>RedPiranha</dc:creator>
		<pubDate>Tue, 15 Nov 2011 17:51:08 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=752#comment-68180</guid>
		<description><![CDATA[A pirate ship can destroy a trade ship of your game partner, whereas with Siward you may have a look into the 3 event cards on the top of the event card stack or the 3 cards on one of your own draw stacks. By playing the pirarte ship your game partner has an immediate disadvantage, but not with the use of Siward. Expansions which may be used in the prepatory round are Drill Ground, Ship Builder, Trade Post, Siward and White Raven Tavern (if you hope that the die is rolled to your advantage)]]></description>
		<content:encoded><![CDATA[<p>A pirate ship can destroy a trade ship of your game partner, whereas with Siward you may have a look into the 3 event cards on the top of the event card stack or the 3 cards on one of your own draw stacks. By playing the pirarte ship your game partner has an immediate disadvantage, but not with the use of Siward. Expansions which may be used in the prepatory round are Drill Ground, Ship Builder, Trade Post, Siward and White Raven Tavern (if you hope that the die is rolled to your advantage)</p>
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		<title>Comment on How Good Should an Artificial Intelligence in an Electronic Catan Game Be? by Colin</title>
		<link>http://blog.catan.com/2009/06/artificial-intelligence-catan-game/comment-page-1/#comment-68154</link>
		<dc:creator>Colin</dc:creator>
		<pubDate>Tue, 15 Nov 2011 14:33:44 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=49#comment-68154</guid>
		<description><![CDATA[I think the AI is generally good but I would have three criticisms (partially covered above).
Firstly the robber/pirate is played on the human player more than it proportionately should be at the start of the game before additional victory points are added. The detailed stats regularly show that despite having only 2 VP I&#039;ve had more resources stolen than all the other players combined.
Secondly I totally agree with the point about lack of situational awareness. The computer won&#039;t make an extra effort to build a road or settlement to shut you out and quite often will buy yet another progress card instead. Combined with the fact the computer will often trade you the resource you need to jump them it doesn&#039;t feel realistic.
Finally the computer players hoard cards too much and will frequently go bust with 15/20 cards in their hand (especially in C&amp;K). The detailed stats again show just how much this is hurting their chances of winning.

Any news on an online version of Traders and Barbarians?]]></description>
		<content:encoded><![CDATA[<p>I think the AI is generally good but I would have three criticisms (partially covered above).<br />
Firstly the robber/pirate is played on the human player more than it proportionately should be at the start of the game before additional victory points are added. The detailed stats regularly show that despite having only 2 VP I&#8217;ve had more resources stolen than all the other players combined.<br />
Secondly I totally agree with the point about lack of situational awareness. The computer won&#8217;t make an extra effort to build a road or settlement to shut you out and quite often will buy yet another progress card instead. Combined with the fact the computer will often trade you the resource you need to jump them it doesn&#8217;t feel realistic.<br />
Finally the computer players hoard cards too much and will frequently go bust with 15/20 cards in their hand (especially in C&amp;K). The detailed stats again show just how much this is hurting their chances of winning.</p>
<p>Any news on an online version of Traders and Barbarians?</p>
]]></content:encoded>
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		<title>Comment on The Reform of the Card Game 2010 – Part 11 by Tony Fung</title>
		<link>http://blog.catan.com/2011/11/reform-card-game-2010-part-11/comment-page-1/#comment-68101</link>
		<dc:creator>Tony Fung</dc:creator>
		<pubDate>Tue, 15 Nov 2011 06:03:05 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=752#comment-68101</guid>
		<description><![CDATA[Referring to the Tournament rules, the restriction on card plays during the preparatory round is not clear. 
&quot;Cards that would have a direct effect on the cards in your opponent&#039;s hand or on his resources, points, or expansion cards may not be built or used in the preparatory round. However, you may immediately make use of benefits that result from your own expansions.&quot;
When I read, these cards cannot be built (due to the first sentence) but I may benefit from my own expansions. Not 100% sure which I can play or not. From the example, I don&#039;t understand why &quot;Siward the Scout&quot; is allowed while &quot;Pirate Ship&quot; isn&#039;t.]]></description>
		<content:encoded><![CDATA[<p>Referring to the Tournament rules, the restriction on card plays during the preparatory round is not clear.<br />
&#8220;Cards that would have a direct effect on the cards in your opponent&#8217;s hand or on his resources, points, or expansion cards may not be built or used in the preparatory round. However, you may immediately make use of benefits that result from your own expansions.&#8221;<br />
When I read, these cards cannot be built (due to the first sentence) but I may benefit from my own expansions. Not 100% sure which I can play or not. From the example, I don&#8217;t understand why &#8220;Siward the Scout&#8221; is allowed while &#8220;Pirate Ship&#8221; isn&#8217;t.</p>
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		<title>Comment on The Reform of the Card Game 2010 – Part 10 by Matthias</title>
		<link>http://blog.catan.com/2011/11/reform-card-game-2010-part-10/comment-page-1/#comment-66571</link>
		<dc:creator>Matthias</dc:creator>
		<pubDate>Fri, 04 Nov 2011 08:27:06 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=696#comment-66571</guid>
		<description><![CDATA[Very, very cool. I&#039;ve ordered the basic game, and will probably end up getting Age of Darkness as well.]]></description>
		<content:encoded><![CDATA[<p>Very, very cool. I&#8217;ve ordered the basic game, and will probably end up getting Age of Darkness as well.</p>
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		<title>Comment on The Reform of the Card Game 2010 – Part 9 by Estevão Takeshi</title>
		<link>http://blog.catan.com/2011/09/reform-card-game-2010-part-9/comment-page-1/#comment-64290</link>
		<dc:creator>Estevão Takeshi</dc:creator>
		<pubDate>Mon, 17 Oct 2011 19:04:03 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=647#comment-64290</guid>
		<description><![CDATA[Hehe! Good letters and good stories. No wonder that Judith, and Bran have rivaled it, then they become friends. I think the expansion was very good indeed. Klaus, the new expansion will come to Brazil? I&#039;m anxious! :D]]></description>
		<content:encoded><![CDATA[<p>Hehe! Good letters and good stories. No wonder that Judith, and Bran have rivaled it, then they become friends. I think the expansion was very good indeed. Klaus, the new expansion will come to Brazil? I&#8217;m anxious! <img src='http://blog.catan.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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		<title>Comment on The Reform of the Card Game 2010 – Part 9 by Joseph Tyler</title>
		<link>http://blog.catan.com/2011/09/reform-card-game-2010-part-9/comment-page-1/#comment-62169</link>
		<dc:creator>Joseph Tyler</dc:creator>
		<pubDate>Mon, 03 Oct 2011 16:00:50 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=647#comment-62169</guid>
		<description><![CDATA[I have been waiting eagerly for this expansion.  I am pleased that you have been thorough in testing and harmonizing the cards.  I look forward to getting the expansion before Christmas.]]></description>
		<content:encoded><![CDATA[<p>I have been waiting eagerly for this expansion.  I am pleased that you have been thorough in testing and harmonizing the cards.  I look forward to getting the expansion before Christmas.</p>
]]></content:encoded>
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		<title>Comment on How Good Should an Artificial Intelligence in an Electronic Catan Game Be? by Daniel</title>
		<link>http://blog.catan.com/2009/06/artificial-intelligence-catan-game/comment-page-1/#comment-50780</link>
		<dc:creator>Daniel</dc:creator>
		<pubDate>Sun, 10 Jul 2011 16:57:04 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=49#comment-50780</guid>
		<description><![CDATA[I think the new players&#039; frustration comes from a combination of two things:

-perception of &#039;ganging up&#039; by the computer.  The AI sometimes sends the robber to you even when you do not posses the most points.

-true randomness of the dice.  Because the dice are truly random there will be sequences where the most common roles are in fact not rolled.  Combine that with rolls which benefit the AI and it appears unfair.

Overall, it is an excellent implementation of a great board game.]]></description>
		<content:encoded><![CDATA[<p>I think the new players&#8217; frustration comes from a combination of two things:</p>
<p>-perception of &#8216;ganging up&#8217; by the computer.  The AI sometimes sends the robber to you even when you do not posses the most points.</p>
<p>-true randomness of the dice.  Because the dice are truly random there will be sequences where the most common roles are in fact not rolled.  Combine that with rolls which benefit the AI and it appears unfair.</p>
<p>Overall, it is an excellent implementation of a great board game.</p>
]]></content:encoded>
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		<title>Comment on The Reform of the Card Game in 2010 – Part 6 by Dr. Reiner Düren</title>
		<link>http://blog.catan.com/2010/06/card-game-reform-2010-part-6/comment-page-1/#comment-41826</link>
		<dc:creator>Dr. Reiner Düren</dc:creator>
		<pubDate>Mon, 09 May 2011 13:50:04 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=474#comment-41826</guid>
		<description><![CDATA[On page 16 of the rule book you can find: &quot;The face-up expansion card stack consists of the two Merchant Guild cards.&quot;]]></description>
		<content:encoded><![CDATA[<p>On page 16 of the rule book you can find: &#8220;The face-up expansion card stack consists of the two Merchant Guild cards.&#8221;</p>
]]></content:encoded>
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		<title>Comment on The Reform of the Card Game in 2010 – Part 6 by Jonathan Kanter</title>
		<link>http://blog.catan.com/2010/06/card-game-reform-2010-part-6/comment-page-1/#comment-34155</link>
		<dc:creator>Jonathan Kanter</dc:creator>
		<pubDate>Sun, 20 Mar 2011 20:06:56 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=474#comment-34155</guid>
		<description><![CDATA[Hey, cool Blog!

I&#039;m a huge Catan fan, and I just recently picked up the Rivals of Catan card game, which by the way is AWESOME.  I was playing with my girlfriend but we came into a question about the face-up stack of Era of Gold cards.  The rule book states that each card with a 1x by it (Moneylender, Merchant Guild (x2) should be in this stack.  This however makes the 2 card stacks uneven.  You just stated at the end of your blog however that it should just be the 2 Merchant Guilds.  What is it?

P.S. Thanks again so much for creating a wonderful game series, I&#039;ve enjoyed so many hundreds of hours playing with friends and family alike!!!]]></description>
		<content:encoded><![CDATA[<p>Hey, cool Blog!</p>
<p>I&#8217;m a huge Catan fan, and I just recently picked up the Rivals of Catan card game, which by the way is AWESOME.  I was playing with my girlfriend but we came into a question about the face-up stack of Era of Gold cards.  The rule book states that each card with a 1x by it (Moneylender, Merchant Guild (x2) should be in this stack.  This however makes the 2 card stacks uneven.  You just stated at the end of your blog however that it should just be the 2 Merchant Guilds.  What is it?</p>
<p>P.S. Thanks again so much for creating a wonderful game series, I&#8217;ve enjoyed so many hundreds of hours playing with friends and family alike!!!</p>
]]></content:encoded>
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		<title>Comment on The Reform of the Card Game 2010 – Part 8 by admin</title>
		<link>http://blog.catan.com/2010/09/card-game-reform-2010-part-8/comment-page-1/#comment-33593</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Thu, 17 Mar 2011 08:37:33 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=598#comment-33593</guid>
		<description><![CDATA[No, @realklausteuber is &lt;strong&gt;not&lt;/strong&gt; the real Klaus Teuber.]]></description>
		<content:encoded><![CDATA[<p>No, @realklausteuber is <strong>not</strong> the real Klaus Teuber.</p>
]]></content:encoded>
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		<title>Comment on The Reform of the Card Game 2010 – Part 8 by sam franklin</title>
		<link>http://blog.catan.com/2010/09/card-game-reform-2010-part-8/comment-page-1/#comment-33513</link>
		<dc:creator>sam franklin</dc:creator>
		<pubDate>Wed, 16 Mar 2011 20:57:27 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=598#comment-33513</guid>
		<description><![CDATA[Do you have any response for the growing twitter controversy? Are you @realklausteuber or not??]]></description>
		<content:encoded><![CDATA[<p>Do you have any response for the growing twitter controversy? Are you @realklausteuber or not??</p>
]]></content:encoded>
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		<title>Comment on The Reform of the Card Game in 2010 – Part 3 by LordSinclair</title>
		<link>http://blog.catan.com/2010/02/card-game-reform-2010-part-3/comment-page-1/#comment-28339</link>
		<dc:creator>LordSinclair</dc:creator>
		<pubDate>Wed, 16 Feb 2011 09:28:16 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=341#comment-28339</guid>
		<description><![CDATA[Hello !
I&#039;m a fan of the card game, but also think the game duration is a bit too long. Do you have info about the release date for Die Fürsten von Catan ? And about a French release (Filosofia ?) Thanks !]]></description>
		<content:encoded><![CDATA[<p>Hello !<br />
I&#8217;m a fan of the card game, but also think the game duration is a bit too long. Do you have info about the release date for Die Fürsten von Catan ? And about a French release (Filosofia ?) Thanks !</p>
]]></content:encoded>
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		<title>Comment on The Reform of the Card Game 2010 – Part 8 by H.Wellcraines</title>
		<link>http://blog.catan.com/2010/09/card-game-reform-2010-part-8/comment-page-1/#comment-27472</link>
		<dc:creator>H.Wellcraines</dc:creator>
		<pubDate>Thu, 10 Feb 2011 21:28:57 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=598#comment-27472</guid>
		<description><![CDATA[Thanks for the great game.  Keep it up.]]></description>
		<content:encoded><![CDATA[<p>Thanks for the great game.  Keep it up.</p>
]]></content:encoded>
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		<title>Comment on How Good Should an Artificial Intelligence in an Electronic Catan Game Be? by David</title>
		<link>http://blog.catan.com/2009/06/artificial-intelligence-catan-game/comment-page-1/#comment-22466</link>
		<dc:creator>David</dc:creator>
		<pubDate>Tue, 11 Jan 2011 20:52:27 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=49#comment-22466</guid>
		<description><![CDATA[I am new to the game, but wanted to give my input anyways.  I&#039;ve played a handful of games in real life, and about 100 vs. the computer.  I have significant experience playing other strategy, turn-based games including RISK and Civilization.
  I have the AI set to &quot;Normal&quot;.  At first I found it too challenging and could not win a single game.  It took me about 25 games to learn some of the more common strategies.  Because the board changes, it takes time to learn which strategy to use.  I now win about a third of the games vs. 3 computer opponents, which is a good ratio in my opinion.  I seem to do worse vs. 2 opponents, but I have only played it about a dozen times.
  There are two things I wish the AI did different.  When setting the initial roads, both players and the AI point them towards the next settlement location.  A player considers the risk of other players getting their first, but the AI does not that I can tell.  In this way, the AI sometimes challenges you to get their first more than a player would (unless the settlement site is that significant).
  The only change I would make is regarding the perception of who is ahead.  The computer goes after the person with the highest score regardless (that I can tell).  Often the computer builds 4 roads, leaves a gap, and then continues.  In this way, the computer can simply fill in the gap and get two points.  This is something a player would recognize and try to block.
  Overall I am very satisfied so far.]]></description>
		<content:encoded><![CDATA[<p>I am new to the game, but wanted to give my input anyways.  I&#8217;ve played a handful of games in real life, and about 100 vs. the computer.  I have significant experience playing other strategy, turn-based games including RISK and Civilization.<br />
  I have the AI set to &#8220;Normal&#8221;.  At first I found it too challenging and could not win a single game.  It took me about 25 games to learn some of the more common strategies.  Because the board changes, it takes time to learn which strategy to use.  I now win about a third of the games vs. 3 computer opponents, which is a good ratio in my opinion.  I seem to do worse vs. 2 opponents, but I have only played it about a dozen times.<br />
  There are two things I wish the AI did different.  When setting the initial roads, both players and the AI point them towards the next settlement location.  A player considers the risk of other players getting their first, but the AI does not that I can tell.  In this way, the AI sometimes challenges you to get their first more than a player would (unless the settlement site is that significant).<br />
  The only change I would make is regarding the perception of who is ahead.  The computer goes after the person with the highest score regardless (that I can tell).  Often the computer builds 4 roads, leaves a gap, and then continues.  In this way, the computer can simply fill in the gap and get two points.  This is something a player would recognize and try to block.<br />
  Overall I am very satisfied so far.</p>
]]></content:encoded>
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		<title>Comment on The Reform of the Card Game 2010 – Part 8 by S. Craig</title>
		<link>http://blog.catan.com/2010/09/card-game-reform-2010-part-8/comment-page-1/#comment-21261</link>
		<dc:creator>S. Craig</dc:creator>
		<pubDate>Tue, 04 Jan 2011 01:55:00 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=598#comment-21261</guid>
		<description><![CDATA[thanks very much for this reply -- it is much appreciated.  We are enjoying the card game tremendously.]]></description>
		<content:encoded><![CDATA[<p>thanks very much for this reply &#8212; it is much appreciated.  We are enjoying the card game tremendously.</p>
]]></content:encoded>
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		<title>Comment on The Reform of the Card Game 2010 – Part 8 by Dr. Reiner Düren</title>
		<link>http://blog.catan.com/2010/09/card-game-reform-2010-part-8/comment-page-1/#comment-21165</link>
		<dc:creator>Dr. Reiner Düren</dc:creator>
		<pubDate>Mon, 03 Jan 2011 11:32:35 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=598#comment-21165</guid>
		<description><![CDATA[In the tournament game it will be possible to get a second Moneylender or a second Drill Ground from the Discard pile by using Guido if the game partner has removed them (although this will not happen very often). To avoid that a player may demand 4 resources from his game partner in the case of the trade event if he has build 2 Moneylenders and the Trade Advantage or a discount of 2 resources for the building of heroes with 2 Drill Grounds we have given theses buildings the condition &quot;1x&quot;. In the Theme game and the Duell, where there are only 1 of these buildings, the &quot;1x&quot; has no meaning.

In the Duell of the Princes there&#039;s no Face-Up Expansion Card stack and the Merchant Guild, Hedge Tavern and University go into their appropriate draw stacks.

The strength or trade advantages are also lost in the case of  draw. The sentence in the rule book is a wrong translation.]]></description>
		<content:encoded><![CDATA[<p>In the tournament game it will be possible to get a second Moneylender or a second Drill Ground from the Discard pile by using Guido if the game partner has removed them (although this will not happen very often). To avoid that a player may demand 4 resources from his game partner in the case of the trade event if he has build 2 Moneylenders and the Trade Advantage or a discount of 2 resources for the building of heroes with 2 Drill Grounds we have given theses buildings the condition &#8220;1x&#8221;. In the Theme game and the Duell, where there are only 1 of these buildings, the &#8220;1x&#8221; has no meaning.</p>
<p>In the Duell of the Princes there&#8217;s no Face-Up Expansion Card stack and the Merchant Guild, Hedge Tavern and University go into their appropriate draw stacks.</p>
<p>The strength or trade advantages are also lost in the case of  draw. The sentence in the rule book is a wrong translation.</p>
]]></content:encoded>
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		<title>Comment on The Reform of the Card Game 2010 – Part 8 by S. Craig</title>
		<link>http://blog.catan.com/2010/09/card-game-reform-2010-part-8/comment-page-1/#comment-20004</link>
		<dc:creator>S. Craig</dc:creator>
		<pubDate>Sat, 25 Dec 2010 03:35:37 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=598#comment-20004</guid>
		<description><![CDATA[I also have a question about the strength and trade advantages:
The printed American instructions explain that once you have the strength or trade advantages you only lose them should you fall below three points, or should your opponent gain more points than you.  However, the online tutorial at profeasy.com very clearly indicates that should your opponent match your points, you then lose the strength or trade advantage (which is held by no one) until you regain the lead, or your opponent takes the lead.  This seems like a significant difference in rules.  Is there an official verdict on this rule?
Thank you very much for your help.]]></description>
		<content:encoded><![CDATA[<p>I also have a question about the strength and trade advantages:<br />
The printed American instructions explain that once you have the strength or trade advantages you only lose them should you fall below three points, or should your opponent gain more points than you.  However, the online tutorial at profeasy.com very clearly indicates that should your opponent match your points, you then lose the strength or trade advantage (which is held by no one) until you regain the lead, or your opponent takes the lead.  This seems like a significant difference in rules.  Is there an official verdict on this rule?<br />
Thank you very much for your help.</p>
]]></content:encoded>
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	<item>
		<title>Comment on The Reform of the Card Game 2010 – Part 8 by S. Craig</title>
		<link>http://blog.catan.com/2010/09/card-game-reform-2010-part-8/comment-page-1/#comment-19996</link>
		<dc:creator>S. Craig</dc:creator>
		<pubDate>Sat, 25 Dec 2010 02:08:37 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=598#comment-19996</guid>
		<description><![CDATA[Thank you for the blog -- I have two questions about the theme games which I hope someone can help me with:
First, why are the Moneylender and the Drill Ground marked 1x, when there is only one of each?
Second, is there a Face-Up Expansion Card stack in the Duel of the Princes, or do the Merchant Guild, Hedge Tavern and University go into their appropriate draw stacks?
Thank you in advance for your help.]]></description>
		<content:encoded><![CDATA[<p>Thank you for the blog &#8212; I have two questions about the theme games which I hope someone can help me with:<br />
First, why are the Moneylender and the Drill Ground marked 1x, when there is only one of each?<br />
Second, is there a Face-Up Expansion Card stack in the Duel of the Princes, or do the Merchant Guild, Hedge Tavern and University go into their appropriate draw stacks?<br />
Thank you in advance for your help.</p>
]]></content:encoded>
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	<item>
		<title>Comment on The Reform of the Card Game in 2010 – Part 7 by http://%/bvyhsei</title>
		<link>http://blog.catan.com/2010/08/card-game-reform-2010-part-7/comment-page-1/#comment-14708</link>
		<dc:creator>http://%/bvyhsei</dc:creator>
		<pubDate>Fri, 12 Nov 2010 18:03:32 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=540#comment-14708</guid>
		<description><![CDATA[&lt;strong&gt;... track backe bei http://luveniafuentes.tradea.org/ ......&lt;/strong&gt;

très bon , votre blog modèle est véritablement merveilleux , je suis cherchant pour la nouveau modèle pour mon moncler doudoune personnel blog , j&#039;aime vôtre, maintenant Je vais à aller chercher le même modèle !...]]></description>
		<content:encoded><![CDATA[<p><strong>&#8230; track backe bei <a href="http://luveniafuentes.tradea.org/" rel="nofollow">http://luveniafuentes.tradea.org/</a> &#8230;&#8230;</strong></p>
<p>très bon , votre blog modèle est véritablement merveilleux , je suis cherchant pour la nouveau modèle pour mon moncler doudoune personnel blog , j&#8217;aime vôtre, maintenant Je vais à aller chercher le même modèle !&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on My First Game by Charlotte MELKI</title>
		<link>http://blog.catan.com/2009/09/game/comment-page-1/#comment-10594</link>
		<dc:creator>Charlotte MELKI</dc:creator>
		<pubDate>Wed, 29 Sep 2010 16:32:27 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=212#comment-10594</guid>
		<description><![CDATA[I was myself 4 at this tiùme so way to young, but FYI 3 years later i was creating, building and offering to my poor family forced to play with me a  boardgame meeting monopoly and flipper....not as elaborated as yours but I would have love to ask for a partnership with you, and we would have rock the board game word !]]></description>
		<content:encoded><![CDATA[<p>I was myself 4 at this tiùme so way to young, but FYI 3 years later i was creating, building and offering to my poor family forced to play with me a  boardgame meeting monopoly and flipper&#8230;.not as elaborated as yours but I would have love to ask for a partnership with you, and we would have rock the board game word !</p>
]]></content:encoded>
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		<title>Comment on The Reform of the Card Game in 2010 &#8211; Part 5 by Lippy SA</title>
		<link>http://blog.catan.com/2010/05/card-game-reform-2010-part-5/comment-page-1/#comment-9866</link>
		<dc:creator>Lippy SA</dc:creator>
		<pubDate>Sat, 18 Sep 2010 21:24:49 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=397#comment-9866</guid>
		<description><![CDATA[One major complaint is the rotation of the Resource Cards
It is a pain to rotate the cards when you roll for resources
Star Captains has a better system with the Resource Arrow 
We have done away with rotating the cards and using Tokens from RISK or Counters to note the Resources
It works far better than rotating the cards]]></description>
		<content:encoded><![CDATA[<p>One major complaint is the rotation of the Resource Cards<br />
It is a pain to rotate the cards when you roll for resources<br />
Star Captains has a better system with the Resource Arrow<br />
We have done away with rotating the cards and using Tokens from RISK or Counters to note the Resources<br />
It works far better than rotating the cards</p>
]]></content:encoded>
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		<title>Comment on The Reform of the Card Game in 2010 &#8211; Part 5 by Leon SA</title>
		<link>http://blog.catan.com/2010/05/card-game-reform-2010-part-5/comment-page-1/#comment-9865</link>
		<dc:creator>Leon SA</dc:creator>
		<pubDate>Sat, 18 Sep 2010 21:22:21 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=397#comment-9865</guid>
		<description><![CDATA[One major complaint is the rotation of the Resource Cards
It is a pain to rotate the cards when you roll for resources
Star Captains has a better system with the Resource Arrow 
We have done away with rotating the cards and using Tokens from RISK or Counters to note the Resources
It works far better than rotating the cards]]></description>
		<content:encoded><![CDATA[<p>One major complaint is the rotation of the Resource Cards<br />
It is a pain to rotate the cards when you roll for resources<br />
Star Captains has a better system with the Resource Arrow<br />
We have done away with rotating the cards and using Tokens from RISK or Counters to note the Resources<br />
It works far better than rotating the cards</p>
]]></content:encoded>
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	<item>
		<title>Comment on The Reform of the Card Game in 2010 – Part 7 by leon SA</title>
		<link>http://blog.catan.com/2010/08/card-game-reform-2010-part-7/comment-page-1/#comment-9864</link>
		<dc:creator>leon SA</dc:creator>
		<pubDate>Sat, 18 Sep 2010 21:16:18 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=540#comment-9864</guid>
		<description><![CDATA[MMMMMmmmmm
Cant Wait]]></description>
		<content:encoded><![CDATA[<p>MMMMMmmmmm<br />
Cant Wait</p>
]]></content:encoded>
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	<item>
		<title>Comment on The Reform of the Card Game in 2010 &#8211; Part 1 by admin</title>
		<link>http://blog.catan.com/2010/01/card-game-reform-2010-part-1/comment-page-1/#comment-8526</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Mon, 30 Aug 2010 08:21:57 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=306#comment-8526</guid>
		<description><![CDATA[The fourth edition of Mayfair Games Ltd. is the latest one - you can see it on http://www.catan.com/catan-games/boardgame.html. Start with the red Board Game Basic Game and you&#039;re good to go for 3-4 players. If you want to play with 5-6 players, you could add the extension that looks the same way, just in a smaller box.

At a later point, you might want to enrich your game experience. The blue &quot;Seafarers&quot; Expansion add ships and the exploration in the sea to the gameplay. Again: If you buy the regular box, you&#039;re good to go with 3-4 players. If you want to play with 5-6 players, also get the smaller blue box. -- At this point, you might have four game boxes (big red, small red, big blue, small blue), and you can play &quot;The Settlers of Catan&quot; together with &quot;Seafarers&quot; with up to 5-6 players.

Another Expansion would be &quot;Cities &amp; Knights&quot; in the green box - it will give you more achievements to be built on the regular island, more resources - in short a lot of more game tactics to be tried out with 3-4 players. To play with 5-6 players, add the smaller green box as well.

You can combine &quot;Seafarers&quot; with &quot;Cities &amp; Knights&quot;, but you don&#039;t have to. You must start with the Basic Game in the red box, but you could go either way to &quot;Seafarers&quot; or &quot;Cities &amp; Knights&quot; first and add the other one later. You can of course combine the Basic Game with both expansions and extensions for 5-6 players, leading you to six game boxes (big red, small red, big blue, small blue, big green, small green).

The third expansion is called &quot;Traders &amp; Barbarians&quot; and it comes in purple box -- again, to be added to the Basic Game. It contains various variants and scenarios. It is the third Expansion we made, but you can of course start with this in addition to the Basic Game. Again: Big box for 3-4 players, for 5-6 player add the small box as well. You can start with the Basic Game and add &quot;Traders &amp; Barbarians&quot; first, and continue later with &quot;Seafarers&quot; and/or &quot;Cities &amp; Knights&quot; -- or in any other order you like. You can combine all Expansions with each other, find our more about this on above mentioned web page.

... Finally, you might end up with 8 boxes, both big and small ones in red, blue, green, and purple. But again: The first step would be to buy the big red box &quot;Basic Game&quot; and start to play with 3-4 players.]]></description>
		<content:encoded><![CDATA[<p>The fourth edition of Mayfair Games Ltd. is the latest one &#8211; you can see it on <a href="http://www.catan.com/catan-games/boardgame.html" rel="nofollow">http://www.catan.com/catan-games/boardgame.html</a>. Start with the red Board Game Basic Game and you&#8217;re good to go for 3-4 players. If you want to play with 5-6 players, you could add the extension that looks the same way, just in a smaller box.</p>
<p>At a later point, you might want to enrich your game experience. The blue &#8220;Seafarers&#8221; Expansion add ships and the exploration in the sea to the gameplay. Again: If you buy the regular box, you&#8217;re good to go with 3-4 players. If you want to play with 5-6 players, also get the smaller blue box. &#8212; At this point, you might have four game boxes (big red, small red, big blue, small blue), and you can play &#8220;The Settlers of Catan&#8221; together with &#8220;Seafarers&#8221; with up to 5-6 players.</p>
<p>Another Expansion would be &#8220;Cities &#038; Knights&#8221; in the green box &#8211; it will give you more achievements to be built on the regular island, more resources &#8211; in short a lot of more game tactics to be tried out with 3-4 players. To play with 5-6 players, add the smaller green box as well.</p>
<p>You can combine &#8220;Seafarers&#8221; with &#8220;Cities &#038; Knights&#8221;, but you don&#8217;t have to. You must start with the Basic Game in the red box, but you could go either way to &#8220;Seafarers&#8221; or &#8220;Cities &#038; Knights&#8221; first and add the other one later. You can of course combine the Basic Game with both expansions and extensions for 5-6 players, leading you to six game boxes (big red, small red, big blue, small blue, big green, small green).</p>
<p>The third expansion is called &#8220;Traders &#038; Barbarians&#8221; and it comes in purple box &#8212; again, to be added to the Basic Game. It contains various variants and scenarios. It is the third Expansion we made, but you can of course start with this in addition to the Basic Game. Again: Big box for 3-4 players, for 5-6 player add the small box as well. You can start with the Basic Game and add &#8220;Traders &#038; Barbarians&#8221; first, and continue later with &#8220;Seafarers&#8221; and/or &#8220;Cities &#038; Knights&#8221; &#8212; or in any other order you like. You can combine all Expansions with each other, find our more about this on above mentioned web page.</p>
<p>&#8230; Finally, you might end up with 8 boxes, both big and small ones in red, blue, green, and purple. But again: The first step would be to buy the big red box &#8220;Basic Game&#8221; and start to play with 3-4 players.</p>
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		<title>Comment on The Reform of the Card Game in 2010 &#8211; Part 1 by Marilyn</title>
		<link>http://blog.catan.com/2010/01/card-game-reform-2010-part-1/comment-page-1/#comment-8325</link>
		<dc:creator>Marilyn</dc:creator>
		<pubDate>Thu, 26 Aug 2010 15:23:29 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=306#comment-8325</guid>
		<description><![CDATA[I want to begin buying the board games but I&#039;m not sure which version is the latest one and if another is just a short time away?  Can you help me? Marilyn]]></description>
		<content:encoded><![CDATA[<p>I want to begin buying the board games but I&#8217;m not sure which version is the latest one and if another is just a short time away?  Can you help me? Marilyn</p>
]]></content:encoded>
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		<title>Comment on The Reform of the Card Game in 2010 – Part 2 by William</title>
		<link>http://blog.catan.com/2010/01/card-game-reform-2010-part-2/comment-page-1/#comment-7999</link>
		<dc:creator>William</dc:creator>
		<pubDate>Fri, 20 Aug 2010 01:15:17 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=323#comment-7999</guid>
		<description><![CDATA[Where can I find rules to the varient of the tournament game that only uses one basic game?]]></description>
		<content:encoded><![CDATA[<p>Where can I find rules to the varient of the tournament game that only uses one basic game?</p>
]]></content:encoded>
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	<item>
		<title>Comment on The Reform of the Card Game in 2010 – Part 7 by Dr. Reiner Düren</title>
		<link>http://blog.catan.com/2010/08/card-game-reform-2010-part-7/comment-page-1/#comment-7870</link>
		<dc:creator>Dr. Reiner Düren</dc:creator>
		<pubDate>Tue, 17 Aug 2010 14:30:53 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=540#comment-7870</guid>
		<description><![CDATA[I&#039;ve tried the old Catan Card game with 3 players and we have developed some rules for 3 and 4 players (unfortunately only in German: http://www.siedeln.de/faq/433_447_de.html ). But you need a very large table to play it and if I have more than one gamepartner, I prefer the board game.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;ve tried the old Catan Card game with 3 players and we have developed some rules for 3 and 4 players (unfortunately only in German: <a href="http://www.siedeln.de/faq/433_447_de.html" rel="nofollow">http://www.siedeln.de/faq/433_447_de.html</a> ). But you need a very large table to play it and if I have more than one gamepartner, I prefer the board game.</p>
]]></content:encoded>
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		<title>Comment on The Reform of the Card Game in 2010 – Part 7 by Just Some Guy</title>
		<link>http://blog.catan.com/2010/08/card-game-reform-2010-part-7/comment-page-1/#comment-7332</link>
		<dc:creator>Just Some Guy</dc:creator>
		<pubDate>Fri, 06 Aug 2010 20:45:59 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=540#comment-7332</guid>
		<description><![CDATA[Interesting articles, it was fun to read about the development of Princes.  

I was thinking, its a shame the card game isn&#039;t a multi-player game.  It would be cool if it could be expanded to include more than 2 players.  It clearly offers something different than the board game, so its not a matter of card game vs. board game.]]></description>
		<content:encoded><![CDATA[<p>Interesting articles, it was fun to read about the development of Princes.  </p>
<p>I was thinking, its a shame the card game isn&#8217;t a multi-player game.  It would be cool if it could be expanded to include more than 2 players.  It clearly offers something different than the board game, so its not a matter of card game vs. board game.</p>
]]></content:encoded>
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		<title>Comment on The Reform of the Card Game in 2010 – Part 6 by Teuber on the Catan Card Game, Part 6 &#8211; Hot Games 2 Play</title>
		<link>http://blog.catan.com/2010/06/card-game-reform-2010-part-6/comment-page-1/#comment-5692</link>
		<dc:creator>Teuber on the Catan Card Game, Part 6 &#8211; Hot Games 2 Play</dc:creator>
		<pubDate>Sat, 26 Jun 2010 09:55:23 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=474#comment-5692</guid>
		<description><![CDATA[[...] on the Catan Card Game, Part 6    Designer Klaus Teuber has posted installment six of his increasingly lengthy history of how the Catan card game has been transformed into Die [...]]]></description>
		<content:encoded><![CDATA[<p>[...] on the Catan Card Game, Part 6    Designer Klaus Teuber has posted installment six of his increasingly lengthy history of how the Catan card game has been transformed into Die [...]</p>
]]></content:encoded>
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		<title>Comment on The Reform of the Card Game in 2010 &#8211; Part 5 by Franke Broersma</title>
		<link>http://blog.catan.com/2010/05/card-game-reform-2010-part-5/comment-page-1/#comment-5212</link>
		<dc:creator>Franke Broersma</dc:creator>
		<pubDate>Sun, 13 Jun 2010 13:41:59 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=397#comment-5212</guid>
		<description><![CDATA[An interesting idea to re-edit the card game. I do like the new illustrations giving it a more viking style.

The only thing that bothers me are the different rules on the cards, like their functions and the change of commerce points.
Its a good thing though to update the cardgame and give it a new twist.

The point is, I have personally created an expansion for the boardgame, where I remodelled the square developmentcards into the standard development cards from the boardgame and adding additional cards based from the other expansions.

It would be  for naught if the rules changes and the card game look totally different with the my own expansion. Its still playable but I hope that others would play this verion as well before the change in the cardgame has been through.

Greetings from the Netherlands,]]></description>
		<content:encoded><![CDATA[<p>An interesting idea to re-edit the card game. I do like the new illustrations giving it a more viking style.</p>
<p>The only thing that bothers me are the different rules on the cards, like their functions and the change of commerce points.<br />
Its a good thing though to update the cardgame and give it a new twist.</p>
<p>The point is, I have personally created an expansion for the boardgame, where I remodelled the square developmentcards into the standard development cards from the boardgame and adding additional cards based from the other expansions.</p>
<p>It would be  for naught if the rules changes and the card game look totally different with the my own expansion. Its still playable but I hope that others would play this verion as well before the change in the cardgame has been through.</p>
<p>Greetings from the Netherlands,</p>
]]></content:encoded>
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		<title>Comment on The Reform of the Card Game in 2010 &#8211; Part 5 by Chuck Waterman</title>
		<link>http://blog.catan.com/2010/05/card-game-reform-2010-part-5/comment-page-1/#comment-5128</link>
		<dc:creator>Chuck Waterman</dc:creator>
		<pubDate>Fri, 11 Jun 2010 00:03:49 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=397#comment-5128</guid>
		<description><![CDATA[The Princes of Catan card game looks great!  Any chance anyone is going to do card sleeves to fit these cards?]]></description>
		<content:encoded><![CDATA[<p>The Princes of Catan card game looks great!  Any chance anyone is going to do card sleeves to fit these cards?</p>
]]></content:encoded>
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		<title>Comment on Hello, I&#8217;m a producer &#8230; by admin</title>
		<link>http://blog.catan.com/2009/07/hello-producer/comment-page-1/#comment-5109</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Thu, 10 Jun 2010 11:20:01 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=81#comment-5109</guid>
		<description><![CDATA[Regarding the PS3 version, please contact the developer Game Republic (inquiry@gamerepublic.jp) for assistance.

Best Regards,

Arnd]]></description>
		<content:encoded><![CDATA[<p>Regarding the PS3 version, please contact the developer Game Republic (inquiry@gamerepublic.jp) for assistance.</p>
<p>Best Regards,</p>
<p>Arnd</p>
]]></content:encoded>
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		<title>Comment on To Germany and Back: An American’s Quest for Opponents – Part 4 by Ginette Drouin - Pourpreclair</title>
		<link>http://blog.catan.com/2010/04/germany-and-back-american-quest-for-opponents-part-4/comment-page-1/#comment-5090</link>
		<dc:creator>Ginette Drouin - Pourpreclair</dc:creator>
		<pubDate>Wed, 09 Jun 2010 19:51:39 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=385#comment-5090</guid>
		<description><![CDATA[Hello Jim  /Aéro,     Your story is quite interesting.  Reading about your work to help in spreading the good news about Catan, such as &#039;handing out free coupons to reporters and bloggers to encourage press for our rapidly-growing site&#039;,  maybe you could help this way in Canada.  I think we need that kind of approach for the 1st Canadian city,  Katimavik Bay!  For all Canadians to know more about it,  we need journalist and bloggers interested in gaming and making articles about it to know more.  This idea sound soooo good.   See you soon Jim.  :-)]]></description>
		<content:encoded><![CDATA[<p>Hello Jim  /Aéro,     Your story is quite interesting.  Reading about your work to help in spreading the good news about Catan, such as &#8216;handing out free coupons to reporters and bloggers to encourage press for our rapidly-growing site&#8217;,  maybe you could help this way in Canada.  I think we need that kind of approach for the 1st Canadian city,  Katimavik Bay!  For all Canadians to know more about it,  we need journalist and bloggers interested in gaming and making articles about it to know more.  This idea sound soooo good.   See you soon Jim.  <img src='http://blog.catan.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
]]></content:encoded>
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		<title>Comment on The Reform of the Card Game in 2010 &#8211; Part 5 by Dr. Reiner Düren</title>
		<link>http://blog.catan.com/2010/05/card-game-reform-2010-part-5/comment-page-1/#comment-4873</link>
		<dc:creator>Dr. Reiner Düren</dc:creator>
		<pubDate>Wed, 02 Jun 2010 18:00:22 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=397#comment-4873</guid>
		<description><![CDATA[The size of the cards will be the same but the design is totally different to the former edition. It is a new game and not compatible with the old editions.]]></description>
		<content:encoded><![CDATA[<p>The size of the cards will be the same but the design is totally different to the former edition. It is a new game and not compatible with the old editions.</p>
]]></content:encoded>
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		<title>Comment on Hello, I&#8217;m a producer &#8230; by Danaantje</title>
		<link>http://blog.catan.com/2009/07/hello-producer/comment-page-1/#comment-4867</link>
		<dc:creator>Danaantje</dc:creator>
		<pubDate>Wed, 02 Jun 2010 11:49:03 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=81#comment-4867</guid>
		<description><![CDATA[is this the place to give some comments on the catan version for ps3????

what&#039;s the right place to give the developers some change to 
make some update&#039;s and blowing some BUGS away!!!!

plz anyone ideas???]]></description>
		<content:encoded><![CDATA[<p>is this the place to give some comments on the catan version for ps3????</p>
<p>what&#8217;s the right place to give the developers some change to<br />
make some update&#8217;s and blowing some BUGS away!!!!</p>
<p>plz anyone ideas???</p>
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		<title>Comment on The Reform of the Card Game in 2010 &#8211; Part 5 by Brian</title>
		<link>http://blog.catan.com/2010/05/card-game-reform-2010-part-5/comment-page-1/#comment-4749</link>
		<dc:creator>Brian</dc:creator>
		<pubDate>Fri, 28 May 2010 17:32:22 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=397#comment-4749</guid>
		<description><![CDATA[AHA!  Thanks for the update!  We will have to contain ourselves for a little while longer....

Thanks again

BrianR]]></description>
		<content:encoded><![CDATA[<p>AHA!  Thanks for the update!  We will have to contain ourselves for a little while longer&#8230;.</p>
<p>Thanks again</p>
<p>BrianR</p>
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		<title>Comment on The Reform of the Card Game in 2010 &#8211; Part 1 by Brian</title>
		<link>http://blog.catan.com/2010/01/card-game-reform-2010-part-1/comment-page-1/#comment-4748</link>
		<dc:creator>Brian</dc:creator>
		<pubDate>Fri, 28 May 2010 17:28:20 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=306#comment-4748</guid>
		<description><![CDATA[Greetings!

Very interesting progression of Catan games.  Its neat to see how these things we enjoy so much come to be.   

We have spent a lot of money on the all of the board game expansions (including the 5-6 player expansions) and all well worth it!  Sadly though,  my wife plays the board game very little.  Although she does not join in the games, she does enjoy hosting Catan game nights at our home, and finds them to be lively and entertaining as some of us take our Cataning very seriously...

Recently, I purchased the Catan card game and to my delight, she now plays with me!  This is her kind of game, and when we don&#039;t have a group to play... its now my kind of game as well.

Are there any updates on the Princes of Catan game?  I am considering purchasing the Catan card game expansion, but will consider waiting if the new one is to be released soon. 

Thanks for making the various Catan games so enjoyable...I wish I could convey how much fun it has made for us personally.

Brian R]]></description>
		<content:encoded><![CDATA[<p>Greetings!</p>
<p>Very interesting progression of Catan games.  Its neat to see how these things we enjoy so much come to be.   </p>
<p>We have spent a lot of money on the all of the board game expansions (including the 5-6 player expansions) and all well worth it!  Sadly though,  my wife plays the board game very little.  Although she does not join in the games, she does enjoy hosting Catan game nights at our home, and finds them to be lively and entertaining as some of us take our Cataning very seriously&#8230;</p>
<p>Recently, I purchased the Catan card game and to my delight, she now plays with me!  This is her kind of game, and when we don&#8217;t have a group to play&#8230; its now my kind of game as well.</p>
<p>Are there any updates on the Princes of Catan game?  I am considering purchasing the Catan card game expansion, but will consider waiting if the new one is to be released soon. </p>
<p>Thanks for making the various Catan games so enjoyable&#8230;I wish I could convey how much fun it has made for us personally.</p>
<p>Brian R</p>
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		<title>Comment on The Reform of the Card Game in 2010 &#8211; Part 5 by Jacob Busby</title>
		<link>http://blog.catan.com/2010/05/card-game-reform-2010-part-5/comment-page-1/#comment-4739</link>
		<dc:creator>Jacob Busby</dc:creator>
		<pubDate>Fri, 28 May 2010 11:27:47 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=397#comment-4739</guid>
		<description><![CDATA[Will the new edition be the same size and have the same design on the backs of the cards, thus making it compatible with older editions?]]></description>
		<content:encoded><![CDATA[<p>Will the new edition be the same size and have the same design on the backs of the cards, thus making it compatible with older editions?</p>
]]></content:encoded>
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		<title>Comment on The Reform of the Card Game in 2010 &#8211; Part 5 by The Princes of Catan, Die Fursten von Catan, Klaus Teuber, Catan GmbH, Kosmos, обзор : Настольный Дайджест</title>
		<link>http://blog.catan.com/2010/05/card-game-reform-2010-part-5/comment-page-1/#comment-4637</link>
		<dc:creator>The Princes of Catan, Die Fursten von Catan, Klaus Teuber, Catan GmbH, Kosmos, обзор : Настольный Дайджест</dc:creator>
		<pubDate>Mon, 24 May 2010 08:46:07 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=397#comment-4637</guid>
		<description><![CDATA[[...] Catanism Спонсор выпуска: интернет-магазин настольных игр [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Catanism Спонсор выпуска: интернет-магазин настольных игр [...]</p>
]]></content:encoded>
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		<title>Comment on The Reform of the Card Game in 2010 &#8211; Part 5 by Teuber on the Catan Card Game, Part 5 &#8211; Hot Games 2 Play</title>
		<link>http://blog.catan.com/2010/05/card-game-reform-2010-part-5/comment-page-1/#comment-4631</link>
		<dc:creator>Teuber on the Catan Card Game, Part 5 &#8211; Hot Games 2 Play</dc:creator>
		<pubDate>Mon, 24 May 2010 03:58:53 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=397#comment-4631</guid>
		<description><![CDATA[[...] on the Catan Card Game, Part 5    Designer Klaus Teuber is back on Catan.com, with the fifth article on how he and Kosmos are transforming the Catan card game, which will be released in Germany in [...]]]></description>
		<content:encoded><![CDATA[<p>[...] on the Catan Card Game, Part 5    Designer Klaus Teuber is back on Catan.com, with the fifth article on how he and Kosmos are transforming the Catan card game, which will be released in Germany in [...]</p>
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		<title>Comment on The Reform of the Card Game in 2010 &#8211; Part 5 by Derek Whaley</title>
		<link>http://blog.catan.com/2010/05/card-game-reform-2010-part-5/comment-page-1/#comment-4471</link>
		<dc:creator>Derek Whaley</dc:creator>
		<pubDate>Tue, 18 May 2010 17:55:39 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=397#comment-4471</guid>
		<description><![CDATA[This new edition of the Catan Card Game sounds very exciting and I can&#039;t wait to try it. However, I do recommend that a few more English speakers read through these translated posts before posting them. There are some very awkward word phrasings that I don&#039;t entirely understand due to translation errors. Thanks and I look forward to another great Catan game!]]></description>
		<content:encoded><![CDATA[<p>This new edition of the Catan Card Game sounds very exciting and I can&#8217;t wait to try it. However, I do recommend that a few more English speakers read through these translated posts before posting them. There are some very awkward word phrasings that I don&#8217;t entirely understand due to translation errors. Thanks and I look forward to another great Catan game!</p>
]]></content:encoded>
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	<item>
		<title>Comment on To Germany and Back: An American’s Quest for Opponents – Part 4 by admin</title>
		<link>http://blog.catan.com/2010/04/germany-and-back-american-quest-for-opponents-part-4/comment-page-1/#comment-4309</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Wed, 12 May 2010 07:58:22 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=385#comment-4309</guid>
		<description><![CDATA[(Name of illegitimate game portal edited out by blog admin.)]]></description>
		<content:encoded><![CDATA[<p>(Name of illegitimate game portal edited out by blog admin.)</p>
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		<title>Comment on To Germany and Back: An American’s Quest for Opponents – Part 4 by Matt</title>
		<link>http://blog.catan.com/2010/04/germany-and-back-american-quest-for-opponents-part-4/comment-page-1/#comment-4270</link>
		<dc:creator>Matt</dc:creator>
		<pubDate>Mon, 10 May 2010 16:33:18 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=385#comment-4270</guid>
		<description><![CDATA[This is a cool story.  I have a question for someone though, please. I purchased Catan for Xbox Live and I noticed this site is free for basically the same version.  I&#039;m all about intellectual property getting it&#039;s fair due and all.. but there has to be a free site with some bigger maps.

I was using *****.*******.*** but they somehow closed the registration and wiped all old accounts (mine and my family&#039;s included).  Please, anyone with a suggestion please let me know. I&#039;m dying to connect with some family and friends scattered over the world with some non Xbox Catan.]]></description>
		<content:encoded><![CDATA[<p>This is a cool story.  I have a question for someone though, please. I purchased Catan for Xbox Live and I noticed this site is free for basically the same version.  I&#8217;m all about intellectual property getting it&#8217;s fair due and all.. but there has to be a free site with some bigger maps.</p>
<p>I was using *****.*******.*** but they somehow closed the registration and wiped all old accounts (mine and my family&#8217;s included).  Please, anyone with a suggestion please let me know. I&#8217;m dying to connect with some family and friends scattered over the world with some non Xbox Catan.</p>
]]></content:encoded>
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		<title>Comment on To Germany and Back: An American’s Quest for Opponents – Part 3 by Jim Plane</title>
		<link>http://blog.catan.com/2010/03/germany-and-back-american-quest-for-opponents-part-3/comment-page-1/#comment-4066</link>
		<dc:creator>Jim Plane</dc:creator>
		<pubDate>Sat, 01 May 2010 03:38:10 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=373#comment-4066</guid>
		<description><![CDATA[Hi Joseph.
I used materials that are normally used for model trains, and I purchased some at a local hobby store, and some online. I thought I was going to build it for less than the price of the Settlers 3-D chest, but I probably spent twice as much (and had a great time building it). If you do a web search for Catan 3-D, you&#039;ll find several 3-D boards other fans have made.]]></description>
		<content:encoded><![CDATA[<p>Hi Joseph.<br />
I used materials that are normally used for model trains, and I purchased some at a local hobby store, and some online. I thought I was going to build it for less than the price of the Settlers 3-D chest, but I probably spent twice as much (and had a great time building it). If you do a web search for Catan 3-D, you&#8217;ll find several 3-D boards other fans have made.</p>
]]></content:encoded>
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		<title>Comment on The Reform of the Card Game in 2010 – Part 4 by Jeff</title>
		<link>http://blog.catan.com/2010/03/card-game-reform-2010-part-4/comment-page-1/#comment-3605</link>
		<dc:creator>Jeff</dc:creator>
		<pubDate>Fri, 16 Apr 2010 17:48:40 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=353#comment-3605</guid>
		<description><![CDATA[Just wanted to agree with the confusing use of the word &quot;expansion.&quot;

Is there a different term to use?]]></description>
		<content:encoded><![CDATA[<p>Just wanted to agree with the confusing use of the word &#8220;expansion.&#8221;</p>
<p>Is there a different term to use?</p>
]]></content:encoded>
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		<title>Comment on To Germany and Back: An American’s Quest for Opponents – Part 3 by Joseph</title>
		<link>http://blog.catan.com/2010/03/germany-and-back-american-quest-for-opponents-part-3/comment-page-1/#comment-3557</link>
		<dc:creator>Joseph</dc:creator>
		<pubDate>Tue, 13 Apr 2010 23:24:45 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=373#comment-3557</guid>
		<description><![CDATA[I was just wondering how you start to make a game? If you have any tips that would be great! And i rely like your game.  
                                       Joseph]]></description>
		<content:encoded><![CDATA[<p>I was just wondering how you start to make a game? If you have any tips that would be great! And i rely like your game.<br />
                                       Joseph</p>
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		<title>Comment on Game conventions, time and again &#8230; and it&#8217;s still fun by Coen Wubbels</title>
		<link>http://blog.catan.com/2009/10/game-conventions-fun/comment-page-1/#comment-3374</link>
		<dc:creator>Coen Wubbels</dc:creator>
		<pubDate>Thu, 01 Apr 2010 15:11:01 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=224#comment-3374</guid>
		<description><![CDATA[Hi Carol,
I got this page from my good friend Bjorn Becker. He initiated me into Catan, and I have been a few times in Essen in the past. Even participated in the European Tournament once. I am now seven years on the road in an antique Land Cruiser and I have enjoyed many games on the road in different countries with other travellers or locals. Now I am in La Paz, Bolivia and have found a little game shop where they sell and play Catan. I told them about this huge fair in Essen and the yearly tournament. My question is how would they go about it here in Bolivia if they wanted to participate in the world tournament? Can you get back to me on this via my email, as I am only once a week with an internet connection...
Adventurous greetings,
Coen]]></description>
		<content:encoded><![CDATA[<p>Hi Carol,<br />
I got this page from my good friend Bjorn Becker. He initiated me into Catan, and I have been a few times in Essen in the past. Even participated in the European Tournament once. I am now seven years on the road in an antique Land Cruiser and I have enjoyed many games on the road in different countries with other travellers or locals. Now I am in La Paz, Bolivia and have found a little game shop where they sell and play Catan. I told them about this huge fair in Essen and the yearly tournament. My question is how would they go about it here in Bolivia if they wanted to participate in the world tournament? Can you get back to me on this via my email, as I am only once a week with an internet connection&#8230;<br />
Adventurous greetings,<br />
Coen</p>
]]></content:encoded>
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		<title>Comment on The Reform of the Card Game in 2010 – Part 4 by Rick Scholes</title>
		<link>http://blog.catan.com/2010/03/card-game-reform-2010-part-4/comment-page-1/#comment-3208</link>
		<dc:creator>Rick Scholes</dc:creator>
		<pubDate>Sun, 21 Mar 2010 18:14:23 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=353#comment-3208</guid>
		<description><![CDATA[Thanks for sharing your thoughts and images.

The concept of the visual landscape made from individual cards is why the Settlers card game is one of my top five all time favorite games. The illustrations by Michael Menzel shown so far for the new Princes game are, in my opinion, going to produce an even richer and more enjoyable landscape. Klaus Teuber&#039;s explanation of game play portends an even better game than the original. 

However, I&#039;m not entirely happy with the idea of playing theme decks as isolated &quot;ages&quot; in the history of Catan. I enjoy playing the &quot;original&quot; game incorporating two or more of the theme decks with 16 to 20 VP&#039;s required to win. The size of my principality is limited to eight settlements only by the five foot length of my game table. Looks beautiful against the green felt surface. These games, played solo, last about three hours.

I play a solo variant of my own devising that allows me to leave the game at the end of any turn and resume later, with no loss of information because of the delay. [My memory is not of the type to make much use of information gained in earlier stack searches.] Almost all the player interaction is replicated using two new random event methods and the difficulty of the game is easily adjustable. I doubt many others share my delight in solo tile laying games so I&#039;ve never published it on Board Game Geek or elsewhere.

My preferred game length is partly due to the duration of winters here in Vermont.

One suggestion.  A semantic choice that troubles me and may be due to the translation from German to English: The fact that successful games engender the development and sale of &quot;expansions&quot; makes the original card game&#039;s use of the word &quot;expansion&quot; to describe the piles from which cards are drawn somewhat confusing. The theme decks of the original game were expansions. I suggest that the new game use a different word to describe the &quot;draw stacks.&quot; 

If you need a native English speaker, well educated, lawyer and former periodicals editor, to review the new game&#039;s rules and other text for grammar and idiom usage, I would be glad to help.

I am looking forward to the new artwork and the new game.]]></description>
		<content:encoded><![CDATA[<p>Thanks for sharing your thoughts and images.</p>
<p>The concept of the visual landscape made from individual cards is why the Settlers card game is one of my top five all time favorite games. The illustrations by Michael Menzel shown so far for the new Princes game are, in my opinion, going to produce an even richer and more enjoyable landscape. Klaus Teuber&#8217;s explanation of game play portends an even better game than the original. </p>
<p>However, I&#8217;m not entirely happy with the idea of playing theme decks as isolated &#8220;ages&#8221; in the history of Catan. I enjoy playing the &#8220;original&#8221; game incorporating two or more of the theme decks with 16 to 20 VP&#8217;s required to win. The size of my principality is limited to eight settlements only by the five foot length of my game table. Looks beautiful against the green felt surface. These games, played solo, last about three hours.</p>
<p>I play a solo variant of my own devising that allows me to leave the game at the end of any turn and resume later, with no loss of information because of the delay. [My memory is not of the type to make much use of information gained in earlier stack searches.] Almost all the player interaction is replicated using two new random event methods and the difficulty of the game is easily adjustable. I doubt many others share my delight in solo tile laying games so I&#8217;ve never published it on Board Game Geek or elsewhere.</p>
<p>My preferred game length is partly due to the duration of winters here in Vermont.</p>
<p>One suggestion.  A semantic choice that troubles me and may be due to the translation from German to English: The fact that successful games engender the development and sale of &#8220;expansions&#8221; makes the original card game&#8217;s use of the word &#8220;expansion&#8221; to describe the piles from which cards are drawn somewhat confusing. The theme decks of the original game were expansions. I suggest that the new game use a different word to describe the &#8220;draw stacks.&#8221; </p>
<p>If you need a native English speaker, well educated, lawyer and former periodicals editor, to review the new game&#8217;s rules and other text for grammar and idiom usage, I would be glad to help.</p>
<p>I am looking forward to the new artwork and the new game.</p>
]]></content:encoded>
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		<title>Comment on The Reform of the Card Game in 2010 – Part 4 by Chechu Nieto</title>
		<link>http://blog.catan.com/2010/03/card-game-reform-2010-part-4/comment-page-1/#comment-3042</link>
		<dc:creator>Chechu Nieto</dc:creator>
		<pubDate>Fri, 12 Mar 2010 19:43:28 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=353#comment-3042</guid>
		<description><![CDATA[As always, Michael Menzel&#039;s work is astonishing! His love for the illustration details really inspire me... good work people!

Gretings from Barcelona, Spain.]]></description>
		<content:encoded><![CDATA[<p>As always, Michael Menzel&#8217;s work is astonishing! His love for the illustration details really inspire me&#8230; good work people!</p>
<p>Gretings from Barcelona, Spain.</p>
]]></content:encoded>
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		<title>Comment on The Reform of the Card Game in 2010 – Part 4 by The Princes of Catan, Die Fürsten von Catan, Klaus Teuber, Catan GmbH, Kosmos, обзор : Настольный Дайджест</title>
		<link>http://blog.catan.com/2010/03/card-game-reform-2010-part-4/comment-page-1/#comment-3038</link>
		<dc:creator>The Princes of Catan, Die Fürsten von Catan, Klaus Teuber, Catan GmbH, Kosmos, обзор : Настольный Дайджест</dc:creator>
		<pubDate>Fri, 12 Mar 2010 16:18:12 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=353#comment-3038</guid>
		<description><![CDATA[[...] чём: Клаус Тойбер опубликовал у себя в блоге очередную заметку об острове Катан. Вообще-то, она должна была быть посвящена [...]]]></description>
		<content:encoded><![CDATA[<p>[...] чём: Клаус Тойбер опубликовал у себя в блоге очередную заметку об острове Катан. Вообще-то, она должна была быть посвящена [...]</p>
]]></content:encoded>
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		<title>Comment on The Reform of the Card Game in 2010 – Part 3 by Dr. Reiner Düren</title>
		<link>http://blog.catan.com/2010/02/card-game-reform-2010-part-3/comment-page-1/#comment-2332</link>
		<dc:creator>Dr. Reiner Düren</dc:creator>
		<pubDate>Wed, 10 Feb 2010 12:19:45 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=341#comment-2332</guid>
		<description><![CDATA[@Tom: Since it is a quite new game it makes no sense to add an &quot;upgrade&quot; for the old game. Als Klaus has written, new cards have been added which had been necessary to make the new game playable. Also some cards of the old game have been changed in function and properties. Therefore this reform is not comparable with the &quot;little&quot; reform in 2003, for which in Germany some new textboxes for old cards could be downloaded and by Mayfair the Barbarian &amp; Traders Upgrade Kit was published.]]></description>
		<content:encoded><![CDATA[<p>@Tom: Since it is a quite new game it makes no sense to add an &#8220;upgrade&#8221; for the old game. Als Klaus has written, new cards have been added which had been necessary to make the new game playable. Also some cards of the old game have been changed in function and properties. Therefore this reform is not comparable with the &#8220;little&#8221; reform in 2003, for which in Germany some new textboxes for old cards could be downloaded and by Mayfair the Barbarian &amp; Traders Upgrade Kit was published.</p>
]]></content:encoded>
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		<title>Comment on The Reform of the Card Game in 2010 – Part 3 by The Settlers of Catan Card Game, Колонизаторы, Колонизаторы: Карточная игра, Klaus Teuber, 999 Games, Devir, Filosofia Editions, Giochi Uniti, Kosmos, Laserplus, Marektoy, Mayfair Games, ООО &#8220;Смарт&#8221;</title>
		<link>http://blog.catan.com/2010/02/card-game-reform-2010-part-3/comment-page-1/#comment-2236</link>
		<dc:creator>The Settlers of Catan Card Game, Колонизаторы, Колонизаторы: Карточная игра, Klaus Teuber, 999 Games, Devir, Filosofia Editions, Giochi Uniti, Kosmos, Laserplus, Marektoy, Mayfair Games, ООО &#8220;Смарт&#8221;</dc:creator>
		<pubDate>Fri, 05 Feb 2010 06:42:54 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=341#comment-2236</guid>
		<description><![CDATA[[...] Подробнее... Но на английском. [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Подробнее&#8230; Но на английском. [...]</p>
]]></content:encoded>
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		<title>Comment on The Reform of the Card Game in 2010 – Part 3 by Tom Alphin</title>
		<link>http://blog.catan.com/2010/02/card-game-reform-2010-part-3/comment-page-1/#comment-2235</link>
		<dc:creator>Tom Alphin</dc:creator>
		<pubDate>Fri, 05 Feb 2010 06:25:09 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=341#comment-2235</guid>
		<description><![CDATA[This sounds like a very thoughtful and well executed re-implementation of an already successful game, and I think that the changes you have described will make the game leaner and more satisfying.

That said, the changes sound pretty scoped, and I wonder if there will be instructions for existing owners of the game to play with the new rules.  Is an &quot;upgrade&quot; being considered for existing customers, or a new set of runes for playing the old game with the new rules?]]></description>
		<content:encoded><![CDATA[<p>This sounds like a very thoughtful and well executed re-implementation of an already successful game, and I think that the changes you have described will make the game leaner and more satisfying.</p>
<p>That said, the changes sound pretty scoped, and I wonder if there will be instructions for existing owners of the game to play with the new rules.  Is an &#8220;upgrade&#8221; being considered for existing customers, or a new set of runes for playing the old game with the new rules?</p>
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		<title>Comment on The Reform of the Card Game in 2010 – Part 3 by Ryan</title>
		<link>http://blog.catan.com/2010/02/card-game-reform-2010-part-3/comment-page-1/#comment-2212</link>
		<dc:creator>Ryan</dc:creator>
		<pubDate>Thu, 04 Feb 2010 17:47:19 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=341#comment-2212</guid>
		<description><![CDATA[I&#039;m excited, I guess, for a new version of the Card game.....  I own 2 complete sets of the Card game, with all expansions.  We play full verson of Cities &amp; Knights almost every weekend with friends, but when we have a small group we sometimes play the Card game, we even have played with both sets and 4 players (changing up some rules as we go to make it work).

My &quot;I guess&quot; is that now I have to decide whether to buy a new set for the new, and hopefully, better experience.

Good luck and I am excited to see the results.

(I also purchased a tin-can German Version, for the container and figurines)]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m excited, I guess, for a new version of the Card game&#8230;..  I own 2 complete sets of the Card game, with all expansions.  We play full verson of Cities &amp; Knights almost every weekend with friends, but when we have a small group we sometimes play the Card game, we even have played with both sets and 4 players (changing up some rules as we go to make it work).</p>
<p>My &#8220;I guess&#8221; is that now I have to decide whether to buy a new set for the new, and hopefully, better experience.</p>
<p>Good luck and I am excited to see the results.</p>
<p>(I also purchased a tin-can German Version, for the container and figurines)</p>
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		<title>Comment on The Reform of the Card Game in 2010 – Part 2 by חדשות 02.02.2010 &#171; הגיע הזמן לצאת מהקופסה</title>
		<link>http://blog.catan.com/2010/01/card-game-reform-2010-part-2/comment-page-1/#comment-2176</link>
		<dc:creator>חדשות 02.02.2010 &#171; הגיע הזמן לצאת מהקופסה</dc:creator>
		<pubDate>Tue, 02 Feb 2010 09:20:39 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=323#comment-2176</guid>
		<description><![CDATA[[...] אודות הפיתוח של Settlers of Catan Card Game.  הקישור למאמר הראשון, הקישור למאמר השני. ובמילותיו [...]]]></description>
		<content:encoded><![CDATA[<p>[...] אודות הפיתוח של Settlers of Catan Card Game.  הקישור למאמר הראשון, הקישור למאמר השני. ובמילותיו [...]</p>
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		<title>Comment on The Reform of the Card Game in 2010 &#8211; Part 1 by חדשות 02.02.2010 &#171; הגיע הזמן לצאת מהקופסה</title>
		<link>http://blog.catan.com/2010/01/card-game-reform-2010-part-1/comment-page-1/#comment-2175</link>
		<dc:creator>חדשות 02.02.2010 &#171; הגיע הזמן לצאת מהקופסה</dc:creator>
		<pubDate>Tue, 02 Feb 2010 09:17:33 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=306#comment-2175</guid>
		<description><![CDATA[[...] על ידי קלאוס טאובר אודות הפיתוח של Settlers of Catan Card Game.  הקישור למאמר הראשון, הקישור למאמר השני. ובמילותיו [...]]]></description>
		<content:encoded><![CDATA[<p>[...] על ידי קלאוס טאובר אודות הפיתוח של Settlers of Catan Card Game.  הקישור למאמר הראשון, הקישור למאמר השני. ובמילותיו [...]</p>
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		<title>Comment on The Reform of the Card Game in 2010 &#8211; Part 1 by Dan Mandle</title>
		<link>http://blog.catan.com/2010/01/card-game-reform-2010-part-1/comment-page-1/#comment-2156</link>
		<dc:creator>Dan Mandle</dc:creator>
		<pubDate>Mon, 01 Feb 2010 03:26:20 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=306#comment-2156</guid>
		<description><![CDATA[Thanks so much for the inside look at how the card game version of Catan came to be. I&#039;ve played it for years with my wife but always felt somewhat guilty doing so because a small part of me saw it as cheating since it was &quot;only&quot; a card game and not the real, original board game version. 

For the record, my wife has always loved the card game more, exactly for the intrigue, detail, etc. you blog about in these card game posts. So: thanks for helping me see the light. (And a year of plenty!)

Kudos also posted on my blog: http://dmandle.wordpress.com/2010/01/30/settling-catan/]]></description>
		<content:encoded><![CDATA[<p>Thanks so much for the inside look at how the card game version of Catan came to be. I&#8217;ve played it for years with my wife but always felt somewhat guilty doing so because a small part of me saw it as cheating since it was &#8220;only&#8221; a card game and not the real, original board game version. </p>
<p>For the record, my wife has always loved the card game more, exactly for the intrigue, detail, etc. you blog about in these card game posts. So: thanks for helping me see the light. (And a year of plenty!)</p>
<p>Kudos also posted on my blog: <a href="http://dmandle.wordpress.com/2010/01/30/settling-catan/" rel="nofollow">http://dmandle.wordpress.com/2010/01/30/settling-catan/</a></p>
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		<title>Comment on What do you do for a living? by Nick</title>
		<link>http://blog.catan.com/2009/06/living/comment-page-1/#comment-2144</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Sun, 31 Jan 2010 15:50:15 +0000</pubDate>
		<guid isPermaLink="false">http://blog.catan.com/?p=54#comment-2144</guid>
		<description><![CDATA[Thanks for sharing this with us.:-)   It was really interesting.]]></description>
		<content:encoded><![CDATA[<p>Thanks for sharing this with us.:-)   It was really interesting.</p>
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